Pixelmon Server Hosting
by PixelmonMod
One-click install from the Modpacks tab once your server is ready
- Recommended RAM
- 5 GB
- Latest build
- v9.4.2Oct 2026
- Mod loader
- NeoForge1.21.1
- Downloads
- 20.2MCurseForge
The Pixelmon Modpack is a thin wrapper around one very large mod. Fourteen entries in total, and almost all of the content comes from Pixelmon itself, with the rest being a map, a recipe viewer and a handful of world generation mods that make exploring worthwhile.
Pixelmon is the older and the deeper of the two Pokemon projects for Minecraft. Over 900 species, with breeding, trading, raids, gyms, quests, Ultra Space, a trading card game and PokeLoot chests scattered through the world. If a Pokemon system exists in the handheld games, there is a reasonable chance someone has implemented a version of it here. It is closed source and has been maintained for years by the Pixelmon team, now on NeoForge for Minecraft 1.21.1.
For a server, that depth cuts both ways. There is far more to configure than in a lighter pack, and the settings genuinely matter, because spawn behavior is what decides whether your server runs well. It suits groups who want the full Pokemon feature list and are happy to spend an evening tuning it. The install itself is one click.
Hosting Pixelmon
One click from the Modpacks tab
Search for Pixelmon in the panel's Modpacks tab, pick a build and press install. The panel sets NeoForge for 1.21.1 and Java 21 and fetches the pack, so there is nothing to upload by hand.
Give the first boot a few minutes. Pixelmon is a large mod and builds its structures and biomes as the world is created, so let it finish before the group joins.
5 GB, and the settings that protect it
The Pixelmon team ask for at least 4 GB and more if you can. We set 5 GB for a group of around six. Where that budget goes is entities, and Pixelmon gives you unusually direct control in config/pixelmon/spawning/wild.yml:
entities-per-player: 30
maximum-spawned-pokemon: 3000
spawns-per-pass: 2
There is also a setting in spawning/general.yml that the documentation specifically calls out for servers, player-tracking-spawner-spawn-collection-rate. Raising it from 2 means fewer spawns per player and noticeably less work for the server.
The config is YAML, not hocon
Older guides tell you to edit pixelmon.hocon. That was Pixelmon 8 on 1.12.2 and no longer exists. Current settings live in config/pixelmon/ as separate .yml files: spawning/general.yml for shiny and hidden ability rates, storage.yml for PC boxes and async saving, battle.yml for battle rules, spawning/legendary.yml for legendary timing. Change them on the server, not the client, and restart.
One setting worth deciding early is spawn-mode in spawning/pokeloot.yml. The default is first come first served, which on a shared server means the first player to find each PokeLoot chest empties it permanently.
Java and updating
Pixelmon 9.3.0 and above require Java 21, which the panel selects for you. Updating within the same Minecraft version is the newer build from the Modpacks tab. Every player has to run exactly the server's Pixelmon version or they are rejected on connect, so update the group together.
Install
One click
Pick Pixelmon in the Modpacks tab and the panel sets NeoForge 1.21.1 and Java 21 for you.
Players
Same build for everyone
Every player needs exactly the server's Pixelmon version, or the server refuses them on connect.
Spawns
Entity caps are your budget
entities-per-player and maximum-spawned-pokemon in wild.yml decide how the server performs under load.
How to install Pixelmon on your server
- 1
Order the server
The button on this page preselects the RAM this pack needs. It is online about a minute after checkout.
- 2
Open the Modpacks tab and search Pixelmon
Search for Pixelmon in the Modpacks tab, pick The Pixelmon Modpack from CurseForge and choose the build your players run. Everyone needs exactly the same Pixelmon version as the server.
- 3
Press install and wait
The panel downloads the server pack, installs the loader and the right Java version, then restarts.
- 4
Join with the same build
Everyone installs the same pack build in their launcher, then connects to the address on the Overview tab.
Available builds
| Build | Released | Installable | ||
|---|---|---|---|---|
| v9.4.2 | 1.21.1 | NeoForge | Oct 22, 2026 | Installable |
| v9.4.1 | 1.21.1 | NeoForge | Sep 17, 2026 | Installable |
| v9.4.0Beta | 1.21.1 | NeoForge | Aug 17, 2026 | Installable |
| v9.3.16 | 1.21.1 | NeoForge | May 5, 2026 | Installable |
| v9.3.15Beta | 1.21.1 | NeoForge | Apr 19, 2026 | Installable |
Your players need the same build in their launcher.
Frequently asked questions Pixelmon server questions
More Minecraft modpacks
See all 85
All the Mods 10

FTB OceanBlock 2

FTB Evolution

Create+
Tools for your server
Free, no accountReady to run Pixelmon with your group?
One-click install from the Modpacks tab once your server is ready