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Your whole server, one calm dashboard

Start and stop your server, edit files, install modpacks, restore backups, and watch the console live. No Pterodactyl tabs to hunt through, no FTP client to set up. Just the controls you actually use, in one place.

  • Real-time console
  • One-click installs
  • No setup required
doomhosting.com/panel/game-servers

Demo Server

Running· 3d 4h
StartRestartStop

CPU

18%

RAM

2.4 / 4 GB

Players

7 / 20

[Server] Done (2.1s)! For help, type 'help'

[Server] Player Steve joined the game

>say Welcome to the server

Take the tour

Every tab, the way you'll actually use it

Click through the real panel below. This is exactly what you get the moment your server comes online.

doomhosting.com/panel/game-servers/servers/demo/dashboard
Server Overview
Live Console
Plugin Manager
Modpack Installer
World Manager
Backups
Databases

Server Overview·See status, connection address, live resource usage, and players at a glance.

Everything in one place

Built to manage, not to confuse

Sixteen sections, each doing one job well. Here is the full toolkit.

File Manager

Browse, edit, upload, and download files right in your browser. No FTP client needed.

Schedules

Automate restarts, backups, and commands on a timetable you control.

Network

See your ports and allocations, and add extra ones when a mod asks for them.

Sub-users

Invite friends or staff to manage your server with you, right from this panel.

Startup

Tune launch flags and startup variables without editing a config by hand.

Config Editor

Change the settings that matter for your game through a clean, guided form.

Version Switcher

Move between game versions and loaders without a manual reinstall.

Mod Browser

Browse and install mods for the games that support them, BepInEx included.

Real-time

A console that keeps up with you

The console connects straight to your server over a live socket, so every line appears the moment it happens. Type a command and watch it land. No refresh, no lag, no guesswork.

One click

Mods and modpacks without the busywork

Browse Modrinth and CurseForge inside the panel and install a whole pack in one click. When a new version lands, update in place. Plugins work the same way.

Mods and modpacks without the busywork
Peace of mind

Backups you can actually restore

Schedule automatic backups or take one before a risky change, then roll back to any of them in a click. Your world is never one mistake away from gone.

Only on DoomHosting

It fixes crashes before you have to ask

When a bad mod or a version mismatch takes your server down, the panel reads the console, tells you what broke, and offers a one-click fix. Most hosts leave you to read the log yourself.

Crash detected

A mod on your server is built for a different game version and stopped the boot. We found it for you.

[ERROR] Incompatible mod detected: examplemod-1.2.jar
Apply fixBacks up first, then restarts.
Rust

Wipe day, done in one click

Pick a map wipe or a full blueprint wipe, roll a fresh seed, and let the panel back up, stop, wipe, and restart for you. What usually means deleting files over FTP is now one button, and your plugins and settings stay put.

Wipe
Map wipe

New map, blueprints kept

Full wipe

Map + blueprints

New seedBackup first
Wipe server Backs up first, then restarts.

Built different

A panel, not a maze

16
panel sections, one place
<60s
from order to online
Live
console and resource stats
1-click
installs, backups, and fixes

Always shipping

Recently added to the panel

We ship improvements constantly. Here is some of what landed lately.

  1. New

    Browse Valheim mods before switching to BepInEx

    The Valheim mod catalogue is now open on a vanilla server too, so you can search Thunderstore before committing. Pick a mod and the panel offers to switch the server to BepInEx, then brings you straight back to install it.

  2. New

    Backup restores show their progress

    Restoring a backup now shows a clear progress screen in every tab until it finishes, then tells you it's done with a one-click server start. No more guessing whether it worked.

  3. New

    Schedules use your local time

    Pick a restart or backup time and it now runs at that time where you are, instead of UTC. Existing schedules show the hour they actually fire.

  4. New

    Valheim mod updates

    Installed mods now show their version, and mods with a newer release on Thunderstore get an Update button. Update one, or all of them at once.

  5. New

    Rust: how to join

    Rust has no direct connect field in its main menu, so it is not obvious where a copied server address is supposed to go. The connection card on your Rust server now explains the F1 console method, the quickest way to use the address, alongside simply searching for your server by name in the server browser.

Your server, finally easy to run

Pick a game and you will be in this panel in under a minute.

FAQ Questions about the panel

Any more questions?