Enshrouded 1.0 comes out on Thursday, October 15, 2026, on PC through Steam and on PlayStation 5, including PS5 Pro support. The Xbox Series X|S version follows in spring 2027. Keen Games has not announced a launch hour yet.
That is the short answer. Below is everything else confirmed since the June reveal: the new price, what Keen has shown of 1.0 so far, the crossplay question that matters more than it looks, and what to do with a dedicated server before launch day.
When does Enshrouded 1.0 come out?
| Platform | Release | Notes |
|---|---|---|
| PC (Steam) | October 15, 2026 | Leaves Early Access, arrives as an update to the same Steam game |
| PlayStation 5 / PS5 Pro | October 15, 2026 | The game's console debut |
| Xbox Series X|S | Spring 2027 | Delayed so the Xbox version can reach the quality and performance bar Keen wants |
Keen announced the date on June 25 with a short trailer and no feature list. Early Access started on January 24, 2024, so 1.0 closes out roughly 21 months of it.
The launch hour is still open, and we will add it here as soon as Keen posts it.
Enshrouded 1.0 price: 39.99 EUR since September 8
The price rose by 10 EUR to 39.99 EUR (or your local equivalent) on September 8. Keen had flagged the increase in its Early Access FAQ from the start, and the last chance to buy cheap was Steam's PVE Survival Crafting Fest, when the game sat at 22.49 EUR.
If you already own it on Steam, 1.0 lands in the same library entry as a regular update.
Is there crossplay between PC and PS5?
Not at launch, as far as anything Keen has said. Cross-platform play has been described as a longer-term possibility, not a launch feature, and no date has been given for it.
This is the part server owners should read twice. A PC dedicated server cannot take PS5 players on October 15. If your group is splitting between Steam and PlayStation for 1.0, the PS5 half will be playing in its own sessions. Keen also has not said whether PS5 will get dedicated server support at all or how console players would pick a server. Plan your community around the PC side for now.
What Keen has confirmed for 1.0 so far

The August 27 update focused on improvements to systems already in the game. Keen says a much longer list is coming in a Highlights video and the full release changelog in October. What has been shown:
- Fell Dragon Youngling rework. The hardest boss fight gets a bigger arena, a new ground phase, fewer hits needed to stun it, and more critical damage from its hind weak spot. The health-reset bug and the stuck-in-place issue are fixed.
- Enemy health no longer snaps back when you die. It regenerates slowly instead, so a failed attempt is not a full restart.
- Updraft charge option. Switch between the original instant updraft and the new charging version.
- Human-proportioned characters. A new option at the NPC Elio Richi reshapes your character, along with hairstyle and appearance, without starting a new one.
- Fishing rework. Bait matters more, better bait catches better fish, and location no longer decides the fish type.
- NPC fixes for villagers clipping into walls and structures.
- Performance work aimed at lower and mid-range PCs, shown in a separate behind-the-scenes video.

The reveal trailer hinted at new terrain and new shroud encounters, but Keen has not broken down new regions, bosses or story content yet. Treat anything beyond the list above as unconfirmed until the October changelog.
How Enshrouded 1.0 reaches a dedicated server
This is where hosting the game differs from playing it. The Enshrouded dedicated server is a separate Steam app (2278520), and only the Windows build exists. On DoomHosting it runs under Proton, and every server has auto update switched on by default: each start pulls the newest build from Steam before the game boots.
In practice, that means:
- Players cannot join a server running an older build than their client. Once Steam pushes 1.0, your server has to update before anyone gets in.
- On our servers, a restart after the update goes live is the update. No reinstall, no manual download.
- If a restart does not bring the server up, suspect
enshrouded_server.jsonfirst. One invalid value makes the server exit instantly without writing an error, and the server clears its own log on every start.
Launch-day checklist for server owners

- October 14: stop the server and download a backup. Take the whole
savegamefolder plusenshrouded_server.json, and label it with the date. The full routine, and how to restore, is in our post on whether Enshrouded 1.0 will wipe your save. - October 15: restart once the update is live and join yourself before you tell the group it is up.
- Check your memory headroom. Version launches raise the floor, and a returning group fills a server fast. Our Enshrouded RAM calculator works from player count and world size.
- Decide fresh world or carry-over before launch night, not during it. New world generation only reaches parts of the map your server has never explored, so a long-running Early Access world gets less of 1.0 than a fresh one.
- Tell PS5 friends early that they will not be joining the PC server at launch.
Will Enshrouded 1.0 wipe your save?
No wipe has been announced, and Enshrouded has never forced one across nearly two years of Early Access. Update 8, Forging the Path, carried worlds straight over in April 2026. The real risk is terrain that never regenerates and a config that fails silently, and we covered both in Will Enshrouded 1.0 Wipe Your Save?.
What we are still waiting on
- The launch hour on October 15
- The Highlights video and full 1.0 changelog
- Any date for PC and PS5 crossplay
- Whether PS5 players will be able to use dedicated servers
We will update this post as each one lands.
Host your Enshrouded 1.0 server with DoomHosting
If you are setting up a server for launch night, a DoomHosting Enshrouded server deploys in minutes on Ryzen 9 hardware and updates itself on restart. You also get full FTP access for the backup routine above, DDoS protection for launch week, and 24/7 support when October 15 arrives. New to hosting? Our guide on how to join an Enshrouded server walks your group through connecting.




