To move an existing VEIN world, a singleplayer save or a backup, onto your dedicated server, you replace the server's save files over FTP. VEIN keeps saves in Vein/Saved/SaveGames, and your local game uses the same folder, so it is a copy-and-restart job.
Where VEIN saves live
- On your dedicated server: Vein/Saved/SaveGames
- On your PC (singleplayer): right-click VEIN in Steam, choose Manage, Browse Local Files, then open Vein/Saved/SaveGames
The save itself is the file (or files) inside that folder. VEIN is in Early Access and the save format has shifted between versions: current builds use server.save plus manifest.save, while older builds used a single Server.vns file. Always match whatever files your server already has in that folder.
Back up the server's current save first
Before overwriting anything, download a copy of the existing save:
- Stop the server from your DoomHosting control panel.
- Open the FTP details, connect with a client like FileZilla, and go to Vein/Saved/SaveGames.
- Download every file in that folder to a safe spot. If anything goes wrong, you can re-upload these.
Upload your world
- With the server stopped, open Vein/Saved/SaveGames on your PC (Steam, Manage, Browse Local Files).
- Note the file names your server uses in its SaveGames folder, for example server.save and manifest.save, or Server.vns on older builds.
- Upload your local save files into the server's Vein/Saved/SaveGames folder, replacing the server's files. Keep the names identical to what the server expects: if your server loads server.save, your uploaded save must be named server.save.
- Upload the whole set together. If your build uses server.save and manifest.save, upload both, or the world will not load.
- Start the server. Your uploaded world loads on boot.
Bring your settings across (optional)
Custom gameplay settings live in Engine.ini at Vein/Saved/Config/LinuxServer/. To keep tweaks from another setup, upload that file too, then restart.
Common issues
- World did not change: the file name probably does not match what the server loads. Compare against the file the server created in SaveGames and rename to match exactly.
- Server will not start after upload: you may have uploaded a partial save. Modern saves need both server.save and manifest.save together, so re-upload the full set, or restore the backup you took.
- Corrupted or rolled-back world: a save uploaded while the server is running can be overwritten on shutdown. Always stop the server before uploading, and start it only after the upload finishes.
- Version mismatch: a save from a newer game version may not load on an older server build, or the reverse. Keep your server on the version your save was made on.
Need a server to upload to? Rent a VEIN server from DoomHosting, or see our VEIN server setup guide to get started.
