Skip to main content
🧟 PZ Build 42 is out! 25% off:DOOM25
WindroseWindrose·Configuration

How to Enable Shared Quests on Your Windrose Server

Learn how to enable shared quest progress on your Windrose server via Pterodactyl. Edit WorldDescription.json and let your whole crew complete quests together.

Andreas·
2 min read
·
Apr 24, 2026
·
Last updated: Jul 31, 2026
Table of Contents

What Are Shared Quests?

Shared quests are one of Windrose's best co-op features. When enabled, completing a co-op quest counts for every player in the world who has that quest active. No one gets left behind grinding the same objective separately.


Where Is the Setting Stored?

Windrose stores world settings in a file called WorldDescription.json. This is separate from your connection config (ServerDescription_Persistent.json) and lives deep inside your world's save folder.


Step 1: find your WorldDescription.json

  1. Log in to your DoomHosting control panel
  2. Select your Windrose server
  3. Click the Files tab
  4. Navigate to:
/home/container/Saved/SaveProfiles/Default/RocksDB/0.10.0/Worlds/{YourWorldId}/

Finding your World ID: Open ServerDescription_Persistent.json (in /home/container/) and look for the WorldIslandId field. It is the long alphanumeric string, e.g. C5CC7131A6BA44C65983506395884D95.

  1. Open WorldDescription.json

Step 2: enable shared quests

Inside the file, find the BoolParameters section under WorldSettings and set WDS.Parameter.Coop.SharedQuests to true:

"BoolParameters": {
    "{\"TagName\": \"WDS.Parameter.Coop.SharedQuests\"}": true,
    "{\"TagName\": \"WDS.Parameter.EasyExplore\"}": false
}

If BoolParameters does not exist yet, add it inside WorldSettings:

"WorldSettings": {
    "BoolParameters": {
        "{\"TagName\": \"WDS.Parameter.Coop.SharedQuests\"}": true
    }
}

Step 3: save and restart

Save the file, then restart your server from your DoomHosting control panel. The setting takes effect on the next startup.


How It Works

  • Only co-op quests are shared (regular solo quests are unaffected)
  • A quest completes for a player only if they have it active at the time someone else finishes it
  • You can disable it at any time by setting the value to false and restarting

Was this guide helpful?

Windrose

Start your Windrose Server

High performance hosting with 24/7 support