What Are Shared Quests?
Shared quests are one of Windrose's best co-op features. When enabled, completing a co-op quest counts for every player in the world who has that quest active โ no one gets left behind grinding the same objective separately.
Where Is the Setting Stored?
Windrose stores world settings in a file called WorldDescription.json. This is separate from your connection config (ServerDescription_Persistent.json) and lives deep inside your world's save folder.
Step 1 โ Find Your WorldDescription.json
- Log in to your Pterodactyl panel
- Select your Windrose server
- Click the Files tab
- Navigate to:
/home/container/Saved/SaveProfiles/Default/RocksDB/0.10.0/Worlds/{YourWorldId}/
Finding your World ID: Open
ServerDescription_Persistent.json(in/home/container/) and look for theWorldIslandIdfield โ it is the long alphanumeric string, e.g.C5CC7131A6BA44C65983506395884D95.
- Open
WorldDescription.json
Step 2 โ Enable Shared Quests
Inside the file, find the BoolParameters section under WorldSettings and set WDS.Parameter.Coop.SharedQuests to true:
"BoolParameters": {
"{\"TagName\": \"WDS.Parameter.Coop.SharedQuests\"}": true,
"{\"TagName\": \"WDS.Parameter.EasyExplore\"}": false
}
If BoolParameters does not exist yet, add it inside WorldSettings:
"WorldSettings": {
"BoolParameters": {
"{\"TagName\": \"WDS.Parameter.Coop.SharedQuests\"}": true
}
}
Step 3 โ Save and Restart
Save the file, then restart your server from the Pterodactyl panel. The setting takes effect on the next startup.
How It Works
- Only co-op quests are shared โ regular solo quests are unaffected
- A quest completes for a player only if they have it active at the time someone else finishes it
- You can disable it at any time by setting the value to
falseand restarting