Pocketpair shipped Palworld v0.7.3 on April 6, 2026 โ a small but pointed patch that finally fixes a long-running blueprint annoyance and slams the door on a building exploit that PvP servers have been quietly suffering from for months. No new Pals, no new biomes, no World Tree teases. Just two things, both load-bearing.
If you run a Palworld server, you should update โ especially if your players are on PvP rules.
Release Date
v0.7.3 went live on April 6, 2026. On consoles, it shows up as Palworld update 1.090.952. The patch is server-side and client-side, so dedicated servers and players need to be on matching versions before anyone can connect.

Blueprints in Chests Now Work for Crafting
This is the headline quality-of-life change.
Until this patch, blueprints stored in chests at your base were dead weight as far as the crafting bench was concerned. The crafting menu only saw blueprints sitting in your personal inventory or directly attached to a workstation โ anything tucked into storage was invisible. So if your tribe organized loot the way most tribes do (everything goes in the shared chest, take what you need), you'd grab a blueprint, walk to the bench, craft, walk back, drop it in the chest, and repeat the next time someone wanted to use it.
v0.7.3 fixes that. Blueprints in nearby chests are now visible to crafting benches and can be used directly, the same way other materials in linked storage already worked. Small change on paper, big change in practice โ especially for tribes with deep blueprint inventories.
Floating Roof Exploit, Closed
The second fix is more consequential. Palworld's building system normally requires roof and wall pieces to rest on something structural โ foundations, beams, certain walls. Players had been using non-foundation pillars to bypass that check, leaving roofs and other parts suspended in mid-air with nothing actually supporting them.
It looked silly in PvE. It was a real problem in PvP โ mid-air walkways and floating fortresses gave defenders bizarre angles and made raids ugly to plan around.
v0.7.3 enforces proper structural support. The patch notes describe it bluntly: "using non-foundation structures such as pillars would cause roofs and other structures to float in mid-air" โ that no longer works.
Existing bases are not grandfathered in. Anything currently relying on the pillar trick will collapse the first time the chunk loads after the update. Pocketpair did not preserve old floating geometry. If your players built around this exploit (knowingly or not), they'll log in to a hole.

Construction Stability Tweaks
On top of the two named fixes, the patch notes mention general construction stability and usability polish โ placement is described as "a bit more reliable." No specifics, but if you've been fighting with snap-to-grid quirks or pieces refusing to attach, give it another go after the update.
What This Means for Your Server
A short checklist before you push v0.7.3 to your players:
- Take a backup. Before the update loads, snapshot your save. If a major base on your server is held up by floating geometry, you want a rollback option in case the chunk-collapse goes worse than expected.
- Warn your players. A quick announcement ("floating roofs collapse in v0.7.3, fix your bases") is much better than logging in to surprise rubble.
- Match versions. v0.7.3 requires both server and client on the new build. SteamCMD-hosted servers update normally; managed Pterodactyl panels usually have a one-click update button.
- Check your config. Server config files are unchanged in this patch โ no new keys, no breaking changes โ so your existing settings carry over.
- No restart loop expected. This is a small patch, not a major release. Population spikes are unlikely.
Looking Ahead to 1.0
v0.7.3 is the kind of patch you ship between major updates โ small, targeted, and unglamorous. The bigger story is that Pocketpair has confirmed Palworld 1.0 is coming in 2026, including the long-teased World Tree content that will close out the main story arc. Communications director John "Bucky" Buckley has called 1.0 the studio's "biggest update ever," with new Pals, the Colossal Whale, and feature-complete World Tree access.
No date yet. But every interim patch like v0.7.3 is one fewer bug standing between players and the 1.0 launch.
Worth Updating For?
If you have an active PvP server: yes, today, before someone uses the floating roof trick to win a raid you can't take back. If you run PvE: yes, but it can wait until your next planned restart โ the blueprint fix alone is worth the trip.
Host Your Palworld Server with DoomHosting
Need a Palworld server that can take a 32-player tribe war and keep up with v0.7.3 day one? DoomHosting's Palworld hosting runs on i9-9900K hardware with NVMe SSDs, instant setup, and one-click Steam updates so you're never the last server on an old build. Full FTP access, automated backups, DDoS protection โ the things that matter when a patch like this rolls out and you need to roll back fast.
Floating roofs are gone. The blueprint annoyance is gone. The 1.0 update is closer than it's ever been. Get your tribe on v0.7.3 today.




