[{"data":1,"prerenderedAt":232},["ShallowReactive",2],{"header-games":3,"i-heroicons:server-stack-16-solid":65,"article-how-to-change-world-modifiers-valheim-server-en":70,"help-game-articles-valheim-en":96,"game-info-article-valheim":209,"i-heroicons:chevron-right-20-solid":213,"i-heroicons:user-circle-20-solid":216,"i-heroicons:clock-20-solid":218,"i-heroicons:calendar-days-20-solid":220,"i-heroicons:chevron-down-20-solid":222,"i-heroicons:hand-thumb-up-20-solid":224,"i-heroicons:hand-thumb-down-20-solid":226,"i-heroicons:wrench-screwdriver-20-solid":228,"i-heroicons:arrow-right-20-solid":230},{"promoCode":4,"promoPercentage":5,"total":6,"featured":7},"DOOM25",0.25,44,[8,16,23,29,35,41,46,52,59],{"slug":9,"name":10,"icon":11,"hasIcon":12,"badge":13,"basePrice":14,"link":15},"minecraft","Minecraft","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fminecraft.png",true,"Most Popular",1,"\u002Fminecraft-server-hosting",{"slug":17,"name":18,"icon":19,"hasIcon":12,"badge":20,"basePrice":21,"link":22},"hytale","Hytale","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fhytale.png","",6,"\u002Fhytale-server-hosting",{"slug":24,"name":25,"icon":26,"hasIcon":12,"badge":27,"basePrice":21,"link":28},"palworld","Palworld","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fpalworld.png","new_update","\u002Fpalworld-server-hosting",{"slug":30,"name":31,"icon":32,"hasIcon":12,"badge":33,"basePrice":21,"link":34},"rust","Rust","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Frust.png",null,"\u002Frust-server-hosting",{"slug":36,"name":37,"icon":38,"hasIcon":12,"badge":33,"basePrice":39,"link":40},"valheim","Valheim","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fvalheim.png",5,"\u002Fvalheim-server-hosting",{"slug":42,"name":43,"icon":44,"hasIcon":12,"badge":33,"basePrice":21,"link":45},"satisfactory","Satisfactory","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fsatisfactory.png","\u002Fsatisfactory-server-hosting",{"slug":47,"name":48,"icon":49,"hasIcon":12,"badge":33,"basePrice":50,"link":51},"enshrouded","Enshrouded","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fenshrouded.png",8,"\u002Fenshrouded-server-hosting",{"slug":53,"name":54,"icon":55,"hasIcon":12,"badge":56,"basePrice":57,"link":58},"terraria","Terraria","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fterraria.png","New Update",4,"\u002Fterraria-server-hosting",{"slug":60,"name":61,"icon":62,"hasIcon":12,"badge":27,"basePrice":63,"link":64},"project-zomboid","Project Zomboid","https:\u002F\u002Fcdn.doomhosting.com\u002Ficons\u002Fproject-zomboid.png",7,"\u002Fproject-zomboid-server-hosting",{"left":66,"top":66,"width":67,"height":67,"rotate":66,"vFlip":68,"hFlip":68,"body":69},0,16,false,"\u003Cpath fill=\"currentColor\" d=\"M5.354 2a2 2 0 0 0-1.857 1.257l-.338.845Q3.565 4 4 4h8q.436 0 .84.102l-.337-.845A2 2 0 0 0 10.646 2z\"\u002F>\u003Cpath fill=\"currentColor\" fill-rule=\"evenodd\" d=\"M2 13a2 2 0 0 1 2-2h8a2 2 0 1 1 0 4H4a2 2 0 0 1-2-2m10.75 0a.75.75 0 1 1-1.5 0a.75.75 0 0 1 1.5 0M9 13.75a.75.75 0 1 0 0-1.5a.75.75 0 0 0 0 1.5M4 5.5a2 2 0 1 0 0 4h8a2 2 0 1 0 0-4zm8 2.75a.75.75 0 1 0 0-1.5a.75.75 0 0 0 0 1.5M9.75 7.5a.75.75 0 1 1-1.5 0a.75.75 0 0 1 1.5 0\" clip-rule=\"evenodd\"\u002F>",{"id":71,"game_slug":36,"slug":72,"category":73,"title":74,"description":75,"content":76,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":79,"allSlugs":80,"author":87,"date":79,"lastUpdated":88,"game":89,"dateFormatted":90,"lastUpdatedFormatted":90,"imageDims":91,"html":95},"7029426f-4d8e-469e-90fd-7e600817ce06","how-to-change-world-modifiers-valheim-server","Configuration","How to Change World Modifiers on Your Valheim Server","World modifiers live on the Modifiers tab in your Valheim server panel. Here is what every value does, and why four of them need the server stopped first.","World modifiers are on the **Modifiers** tab of your server, in the Valheim section of the left-hand menu in the panel. Open it, set the dropdowns and toggles you want, and restart the server.\n\nThat is the short answer. The part worth reading: this one screen holds two kinds of setting, stored in two different places, and they do not behave the same way. Not knowing that is why a modifier can look like it never saved.\n\n## Open the Modifiers tab\n\nOpen your server in the [DoomHosting control panel](\u002Fgamepanel) and look at the left-hand menu. Under the **Valheim** heading, between Mods and Player Manager, is **Modifiers**.\n\n![The Modifiers tab of a Valheim server in the DoomHosting panel, showing the preset, the five graded modifiers and the start of the on\u002Foff world keys section](https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fvalheim\u002Fvalheim-modifiers-tab.webp)\n\nThere is no save button. Every dropdown and toggle is written the moment you change it, and the bar across the top of the card confirms the save as it happens.\n\n## Two kinds of setting on one screen\n\n**The preset and the five graded modifiers** at the top are server launch arguments. The server reads them fresh every time it boots. You can change them while the server is running, and they take effect on the next restart. Once you have edited one on a running server, the tab shows an amber bar reading \"Changed modifiers take effect after a restart\" with a Restart now button, and it is still there when you come back to the tab.\n\n**The four on\u002Foff world keys** below them are not launch arguments at all. They are stored inside the world's own `.fwl` file, in its starting global keys. The panel edits that file directly, so the server has to be stopped first. The tab states the rule in yellow: \"These are saved in the world file. Stop the server to change them; they apply when it starts again.\" While the server is running, those toggles are locked and will not move.\n\n## The five graded modifiers and their values\n\nEach one defaults to `normal`. The values below are the strings Valheim itself takes, so they stay English in the panel and in the console.\n\n| Modifier | Values (`normal` is the default) | What it changes |\n|---|---|---|\n| `combat` | normal, veryeasy, easy, hard, veryhard | How hard enemies hit and how much damage they take. |\n| `deathpenalty` | normal, casual, veryeasy, easy, hard, hardcore | What you lose on death: skills and gear. |\n| `resources` | normal, muchless, less, more, muchmore, most | How much resources drop and gather. The values are explained in [how to change the resource drop rate](\u002Fhelp\u002Farticles\u002Fhow-to-change-resource-drop-rate-valheim-server). |\n| `raids` | normal, none, muchless, less, more, muchmore | How often base raid events happen. `none` turns them off. |\n| `portals` | normal, casual, hard, veryhard | Whether you can carry ores and metals through portals. |\n\n**A modifier left on `normal` is not written into the launch arguments at all.** Normal is the default, so it is simply omitted: if the Startup tab says nothing about combat, that is correct and means combat is normal. Only the modifiers you moved off normal get written out.\n\n## The preset is a starting point, not a lock\n\nAbove the five modifiers sits a Preset dropdown with seven values:\n\n```\nnormal   casual   easy   hard   hardcore   immersive   hammer\n```\n\nA preset sets several modifiers at once, and the individual dropdowns below override it. The tab puts it in one line: \"A starting point. Individual modifiers below override it.\"\n\nWe are deliberately not printing a table of what each preset sets each modifier to: we have not verified that mapping value by value, and a wrong table would have you hunting a setting you never changed. For values you can be sure of, leave the preset on normal and set the five modifiers yourself.\n\n## The four on\u002Foff world keys\n\n![The on\u002Foff world keys section of the Modifiers tab, with the warning that they are saved in the world file and the server must be stopped, above the four toggles](https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fvalheim\u002Fvalheim-modifiers-worldkeys.webp)\n\n| Key | Panel label | What it does |\n|---|---|---|\n| `nobuildcost` | No build cost | Build without spending resources from your inventory. |\n| `playerevents` | Player events | Random raid events can trigger wherever a player is, not only at the base. |\n| `passivemobs` | Passive creatures | Creatures never attack, even when provoked. |\n| `nomap` | No map | Disables the map and minimap for everyone. |\n\nTo change one: stop the server, wait until it reports offline, flip the toggle, start it again. The panel copies the world file to a `.bak` beside it before writing, so the original is still there if you change your mind.\n\n## Why the world keys cannot be launch arguments\n\nValheim has a `-setkey` launch argument, and it looks like the obvious way to switch these four on. It is a trap. `-setkey` does not write the key into the world's `.fwl`, and Valheim ships no `-removekey` to match it, so a key set that way could be turned on and never turned back off. That is why our panel edits the world file instead, and why the toggles need a stopped server.\n\n**Do not add `-setkey` for these four by hand.** If an old configuration still carries one, the Modifiers tab strips it out the next time it saves. That is intended behaviour, not the panel losing your setting.\n\n## Which values do I actually want?\n\n- **A group that plays two evenings a week.** Move `deathpenalty` to the softer end: casual, veryeasy or easy. Corpse runs and skill loss are what quietly kill a weeknight server.\n- **Three people in a world built for ten.** `resources more` or `muchmore`. Fewer hands means the same iron takes far longer to gather.\n- **A building server.** `raids none` stops base raid events entirely, and `nobuildcost` removes the material cost. Remember `nobuildcost` is a world key, so stop the server for it.\n- **Combat feels swingy.** Move `combat`, not `deathpenalty`. Two different complaints.\n- **Tired of sailing ore around.** `portals casual` is the least restrictive of the four portal values.\n\nChange one thing, restart, and play a session before tuning further.\n\n## Editing a world file outside the panel\n\nFor a world that is not on the server yet, a local save you are about to upload for example, our [Valheim World Modifier Editor](\u002Ftools\u002Fvalheim-world-modifier-editor) opens a `.fwl` in your browser, changes the modifiers and toggles and hands it back. It runs in the browser, so the save never leaves your device. Back up your `.fwl` and `.db` first, and only edit while the server and the game are closed.\n\n## The panel route and the console route\n\nThis guide is the panel route: the settings live on the server, survive restarts and apply to everyone, no admin required. The other route is the in-game console, where an admin types `setworldmodifier`, `setworldpreset` and `resetworldkeys` while playing. Those commands, and how to make yourself an admin, are covered in [Valheim admin commands and how to become admin](\u002Fhelp\u002Farticles\u002Fvalheim-admin-commands-and-how-to-become-admin).\n\n## Common issues\n\n**I changed a modifier and nothing happened in game.** Graded modifiers are launch arguments and the running server booted with the old ones. Restart it. The amber bar with the Restart now button is on the tab for exactly this.\n\n**A toggle will not move.** The world keys are locked while the server runs, because the live process holds the world and rewrites the file itself. Stop the server, flip it, start again.\n\n**A modifier is missing from the launch arguments on the Startup tab.** Check whether it is on normal. Normal is never written out, so that is correct.\n\n**I applied a preset and one modifier is not what I expected.** The individual dropdowns override the preset. Whatever is picked below wins.\n\n**The world keys section has nothing to read.** The keys come out of the world file, so a server that has never finished a first boot has no world to read yet. Start it once, let it generate the world, stop it, then set the keys. [Getting started with your Valheim server](\u002Fhelp\u002Farticles\u002Fgetting-started-valheim-server) walks through that first boot, and [common Valheim server problems and fixes](\u002Fhelp\u002Farticles\u002Fcommon-valheim-server-problems-and-fixes) covers a boot that never finishes.\n\nNot got a server yet? Our [Valheim server hosting](\u002Fvalheim-server-hosting) runs on Ryzen 9 hardware, and the Modifiers tab is there on every server from the first boot.","Magnus","Game Server Expert","2026-09-09T18:00:00+00:00",{"da":81,"de":82,"en":72,"fi":83,"fr":84,"pl":85,"sv":86},"sadan-aendrer-du-world-modifiers-valheim-server","world-modifiers-auf-valheim-server-aendern","valheim-palvelimen-world-modifierien-muuttaminen","modifier-les-world-modifiers-sur-un-serveur-valheim","jak-zmienic-modyfikatory-swiata-na-serwerze-valheim","sa-andrar-du-world-modifiers-pa-valheim-server",{"name":77,"role":78},"2026-09-09T14:21:13.105245+00:00",{"slug":36,"name":37},"Sep 9, 2026",{"https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fvalheim\u002Fvalheim-modifiers-worldkeys.webp":92},{"width":93,"height":94},1072,304,"\u003Cp>World modifiers are on the \u003Cstrong>Modifiers\u003C\u002Fstrong> tab of your server, in the Valheim section of the left-hand menu in the panel. Open it, set the dropdowns and toggles you want, and restart the server.\u003C\u002Fp>\n\u003Cp>That is the short answer. The part worth reading: this one screen holds two kinds of setting, stored in two different places, and they do not behave the same way. Not knowing that is why a modifier can look like it never saved.\u003C\u002Fp>\n\u003Ch2 id=\"open-the-modifiers-tab\">Open the Modifiers tab\u003C\u002Fh2>\u003Cp>Open your server in the \u003Ca href=\"\u002Fgamepanel\">DoomHosting control panel\u003C\u002Fa> and look at the left-hand menu. Under the \u003Cstrong>Valheim\u003C\u002Fstrong> heading, between Mods and Player Manager, is \u003Cstrong>Modifiers\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fvalheim\u002Fvalheim-modifiers-tab.webp\" alt=\"The Modifiers tab of a Valheim server in the DoomHosting panel, showing the preset, the five graded modifiers and the start of the on\u002Foff world keys section\" loading=\"lazy\" decoding=\"async\">\u003C\u002Fp>\n\u003Cp>There is no save button. Every dropdown and toggle is written the moment you change it, and the bar across the top of the card confirms the save as it happens.\u003C\u002Fp>\n\u003Ch2 id=\"two-kinds-of-setting-on-one-screen\">Two kinds of setting on one screen\u003C\u002Fh2>\u003Cp>\u003Cstrong>The preset and the five graded modifiers\u003C\u002Fstrong> at the top are server launch arguments. The server reads them fresh every time it boots. You can change them while the server is running, and they take effect on the next restart. Once you have edited one on a running server, the tab shows an amber bar reading &quot;Changed modifiers take effect after a restart&quot; with a Restart now button, and it is still there when you come back to the tab.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>The four on\u002Foff world keys\u003C\u002Fstrong> below them are not launch arguments at all. They are stored inside the world&#39;s own \u003Ccode>.fwl\u003C\u002Fcode> file, in its starting global keys. The panel edits that file directly, so the server has to be stopped first. The tab states the rule in yellow: &quot;These are saved in the world file. Stop the server to change them; they apply when it starts again.&quot; While the server is running, those toggles are locked and will not move.\u003C\u002Fp>\n\u003Ch2 id=\"the-five-graded-modifiers-and-their-values\">The five graded modifiers and their values\u003C\u002Fh2>\u003Cp>Each one defaults to \u003Ccode>normal\u003C\u002Fcode>. The values below are the strings Valheim itself takes, so they stay English in the panel and in the console.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Modifier\u003C\u002Fth>\n\u003Cth>Values (\u003Ccode>normal\u003C\u002Fcode> is the default)\u003C\u002Fth>\n\u003Cth>What it changes\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Ccode>combat\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>normal, veryeasy, easy, hard, veryhard\u003C\u002Ftd>\n\u003Ctd>How hard enemies hit and how much damage they take.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>deathpenalty\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>normal, casual, veryeasy, easy, hard, hardcore\u003C\u002Ftd>\n\u003Ctd>What you lose on death: skills and gear.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>resources\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>normal, muchless, less, more, muchmore, most\u003C\u002Ftd>\n\u003Ctd>How much resources drop and gather. The values are explained in \u003Ca href=\"\u002Fhelp\u002Farticles\u002Fhow-to-change-resource-drop-rate-valheim-server\">how to change the resource drop rate\u003C\u002Fa>.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>raids\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>normal, none, muchless, less, more, muchmore\u003C\u002Ftd>\n\u003Ctd>How often base raid events happen. \u003Ccode>none\u003C\u002Fcode> turns them off.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>portals\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>normal, casual, hard, veryhard\u003C\u002Ftd>\n\u003Ctd>Whether you can carry ores and metals through portals.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>\u003Cstrong>A modifier left on \u003Ccode>normal\u003C\u002Fcode> is not written into the launch arguments at all.\u003C\u002Fstrong> Normal is the default, so it is simply omitted: if the Startup tab says nothing about combat, that is correct and means combat is normal. Only the modifiers you moved off normal get written out.\u003C\u002Fp>\n\u003Ch2 id=\"the-preset-is-a-starting-point-not-a-lock\">The preset is a starting point, not a lock\u003C\u002Fh2>\u003Cp>Above the five modifiers sits a Preset dropdown with seven values:\u003C\u002Fp>\n\u003Cpre>\u003Ccode>normal   casual   easy   hard   hardcore   immersive   hammer\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>A preset sets several modifiers at once, and the individual dropdowns below override it. The tab puts it in one line: &quot;A starting point. Individual modifiers below override it.&quot;\u003C\u002Fp>\n\u003Cp>We are deliberately not printing a table of what each preset sets each modifier to: we have not verified that mapping value by value, and a wrong table would have you hunting a setting you never changed. For values you can be sure of, leave the preset on normal and set the five modifiers yourself.\u003C\u002Fp>\n\u003Ch2 id=\"the-four-on-off-world-keys\">The four on\u002Foff world keys\u003C\u002Fh2>\u003Cp>\u003Cimg src=\"https:\u002F\u002Fcdn.doomhosting.com\u002Fhelp\u002Fvalheim\u002Fvalheim-modifiers-worldkeys.webp\" alt=\"The on\u002Foff world keys section of the Modifiers tab, with the warning that they are saved in the world file and the server must be stopped, above the four toggles\" loading=\"lazy\" decoding=\"async\" width=\"1072\" height=\"304\">\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Key\u003C\u002Fth>\n\u003Cth>Panel label\u003C\u002Fth>\n\u003Cth>What it does\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Ccode>nobuildcost\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>No build cost\u003C\u002Ftd>\n\u003Ctd>Build without spending resources from your inventory.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>playerevents\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Player events\u003C\u002Ftd>\n\u003Ctd>Random raid events can trigger wherever a player is, not only at the base.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>passivemobs\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Passive creatures\u003C\u002Ftd>\n\u003Ctd>Creatures never attack, even when provoked.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>nomap\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>No map\u003C\u002Ftd>\n\u003Ctd>Disables the map and minimap for everyone.\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>To change one: stop the server, wait until it reports offline, flip the toggle, start it again. The panel copies the world file to a \u003Ccode>.bak\u003C\u002Fcode> beside it before writing, so the original is still there if you change your mind.\u003C\u002Fp>\n\u003Ch2 id=\"why-the-world-keys-cannot-be-launch-arguments\">Why the world keys cannot be launch arguments\u003C\u002Fh2>\u003Cp>Valheim has a \u003Ccode>-setkey\u003C\u002Fcode> launch argument, and it looks like the obvious way to switch these four on. It is a trap. \u003Ccode>-setkey\u003C\u002Fcode> does not write the key into the world&#39;s \u003Ccode>.fwl\u003C\u002Fcode>, and Valheim ships no \u003Ccode>-removekey\u003C\u002Fcode> to match it, so a key set that way could be turned on and never turned back off. That is why our panel edits the world file instead, and why the toggles need a stopped server.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>Do not add \u003Ccode>-setkey\u003C\u002Fcode> for these four by hand.\u003C\u002Fstrong> If an old configuration still carries one, the Modifiers tab strips it out the next time it saves. That is intended behaviour, not the panel losing your setting.\u003C\u002Fp>\n\u003Ch2 id=\"which-values-do-i-actually-want\">Which values do I actually want?\u003C\u002Fh2>\u003Cul>\n\u003Cli>\u003Cstrong>A group that plays two evenings a week.\u003C\u002Fstrong> Move \u003Ccode>deathpenalty\u003C\u002Fcode> to the softer end: casual, veryeasy or easy. Corpse runs and skill loss are what quietly kill a weeknight server.\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Three people in a world built for ten.\u003C\u002Fstrong> \u003Ccode>resources more\u003C\u002Fcode> or \u003Ccode>muchmore\u003C\u002Fcode>. Fewer hands means the same iron takes far longer to gather.\u003C\u002Fli>\n\u003Cli>\u003Cstrong>A building server.\u003C\u002Fstrong> \u003Ccode>raids none\u003C\u002Fcode> stops base raid events entirely, and \u003Ccode>nobuildcost\u003C\u002Fcode> removes the material cost. Remember \u003Ccode>nobuildcost\u003C\u002Fcode> is a world key, so stop the server for it.\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Combat feels swingy.\u003C\u002Fstrong> Move \u003Ccode>combat\u003C\u002Fcode>, not \u003Ccode>deathpenalty\u003C\u002Fcode>. Two different complaints.\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Tired of sailing ore around.\u003C\u002Fstrong> \u003Ccode>portals casual\u003C\u002Fcode> is the least restrictive of the four portal values.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp>Change one thing, restart, and play a session before tuning further.\u003C\u002Fp>\n\u003Ch2 id=\"editing-a-world-file-outside-the-panel\">Editing a world file outside the panel\u003C\u002Fh2>\u003Cp>For a world that is not on the server yet, a local save you are about to upload for example, our \u003Ca href=\"\u002Ftools\u002Fvalheim-world-modifier-editor\">Valheim World Modifier Editor\u003C\u002Fa> opens a \u003Ccode>.fwl\u003C\u002Fcode> in your browser, changes the modifiers and toggles and hands it back. It runs in the browser, so the save never leaves your device. Back up your \u003Ccode>.fwl\u003C\u002Fcode> and \u003Ccode>.db\u003C\u002Fcode> first, and only edit while the server and the game are closed.\u003C\u002Fp>\n\u003Ch2 id=\"the-panel-route-and-the-console-route\">The panel route and the console route\u003C\u002Fh2>\u003Cp>This guide is the panel route: the settings live on the server, survive restarts and apply to everyone, no admin required. The other route is the in-game console, where an admin types \u003Ccode>setworldmodifier\u003C\u002Fcode>, \u003Ccode>setworldpreset\u003C\u002Fcode> and \u003Ccode>resetworldkeys\u003C\u002Fcode> while playing. Those commands, and how to make yourself an admin, are covered in \u003Ca href=\"\u002Fhelp\u002Farticles\u002Fvalheim-admin-commands-and-how-to-become-admin\">Valheim admin commands and how to become admin\u003C\u002Fa>.\u003C\u002Fp>\n\u003Ch2 id=\"common-issues\">Common issues\u003C\u002Fh2>\u003Cp>\u003Cstrong>I changed a modifier and nothing happened in game.\u003C\u002Fstrong> Graded modifiers are launch arguments and the running server booted with the old ones. Restart it. The amber bar with the Restart now button is on the tab for exactly this.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>A toggle will not move.\u003C\u002Fstrong> The world keys are locked while the server runs, because the live process holds the world and rewrites the file itself. Stop the server, flip it, start again.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>A modifier is missing from the launch arguments on the Startup tab.\u003C\u002Fstrong> Check whether it is on normal. Normal is never written out, so that is correct.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>I applied a preset and one modifier is not what I expected.\u003C\u002Fstrong> The individual dropdowns override the preset. Whatever is picked below wins.\u003C\u002Fp>\n\u003Cp>\u003Cstrong>The world keys section has nothing to read.\u003C\u002Fstrong> The keys come out of the world file, so a server that has never finished a first boot has no world to read yet. Start it once, let it generate the world, stop it, then set the keys. \u003Ca href=\"\u002Fhelp\u002Farticles\u002Fgetting-started-valheim-server\">Getting started with your Valheim server\u003C\u002Fa> walks through that first boot, and \u003Ca href=\"\u002Fhelp\u002Farticles\u002Fcommon-valheim-server-problems-and-fixes\">common Valheim server problems and fixes\u003C\u002Fa> covers a boot that never finishes.\u003C\u002Fp>\n\u003Cp>Not got a server yet? Our \u003Ca href=\"\u002Fvalheim-server-hosting\">Valheim server hosting\u003C\u002Fa> runs on Ryzen 9 hardware, and the Modifiers tab is there on every server from the first boot.\u003C\u002Fp>\n",[97,107,119,122,132,142,152,161,171,180,190,199],{"id":98,"game_slug":36,"slug":99,"category":100,"title":101,"description":102,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":12,"published_at":103,"author":104,"date":103,"lastUpdated":105,"game":106,"dateFormatted":90},"b5a518a6-85a0-49e1-8003-f71671a2af5d","getting-started-valheim-server","Getting Started","Getting Started with Your Valheim Server: Setup Guide","Your Valheim server installs itself on the first boot. Set the server name, password and world, keep crossplay on, and get your friends in with a join code.","2026-09-09T13:00:00+00:00",{"name":77,"role":78},"2026-09-09T09:00:31.755849+00:00",{"slug":36,"name":37},{"id":108,"game_slug":36,"slug":109,"category":73,"title":110,"description":111,"content":33,"keywords":33,"author_name":112,"author_role":113,"is_featured":12,"published_at":114,"author":115,"date":114,"lastUpdated":116,"game":117,"dateFormatted":118},"167f121c-4baa-4162-883a-a3ea90e9c8fc","how-to-change-resource-drop-rate-valheim-server","How to Change the Resource Drop Rate on Your Valheim Server","Turn Valheim resource drops up or down with one launch argument. Set -modifier resources in the Startup tab, restart, and the new rate applies to your world.","Andreas","Founder & Hosting Engineer","2026-06-15T00:00:00+00:00",{"name":112,"role":113},"2026-08-07T13:17:04.511645+00:00",{"slug":36,"name":37},"Jun 15, 2026",{"id":71,"game_slug":36,"slug":72,"category":73,"title":74,"description":75,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":79,"author":120,"date":79,"lastUpdated":88,"game":121,"dateFormatted":90},{"name":77,"role":78},{"slug":36,"name":37},{"id":123,"game_slug":36,"slug":124,"category":125,"title":126,"description":127,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":128,"author":129,"date":128,"lastUpdated":130,"game":131,"dateFormatted":90},"b883d89d-998e-4e14-a2b4-507f1ebaba68","valheim-admin-commands-and-how-to-become-admin","Administration","Valheim Admin Commands and How to Become Server Admin","Admin on a Valheim dedicated server means kick, ban, save and the world modifier commands. devcommands and spawn are single-player only. Here is the real list.","2026-09-09T16:00:00+00:00",{"name":77,"role":78},"2026-09-09T09:00:31.134873+00:00",{"slug":36,"name":37},{"id":133,"game_slug":36,"slug":134,"category":135,"title":136,"description":137,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":138,"author":139,"date":138,"lastUpdated":140,"game":141,"dateFormatted":90},"b8a36b18-0605-4beb-9880-5bf8782cf23b","common-valheim-server-problems-and-fixes","Troubleshooting","Common Valheim Server Problems and How to Fix Them","Friends cannot connect, the join code is dead, a mod does nothing, the server ran out of memory. The most common Valheim server problems, and the fix for each.","2026-09-09T15:00:00+00:00",{"name":77,"role":78},"2026-09-09T09:00:29.863662+00:00",{"slug":36,"name":37},{"id":143,"game_slug":36,"slug":144,"category":145,"title":146,"description":147,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":148,"author":149,"date":148,"lastUpdated":150,"game":151,"dateFormatted":90},"e14d7223-968b-4433-812e-d547f01cd8b4","how-to-install-bepinex-mods-valheim-server","Mods & Customization","How to Install BepInEx Mods on Your Valheim Server","Valheim mods only load on the BepInEx setup, never on vanilla, where a mod file just fails silently. Here is the full install, verify and configure flow.","2026-09-09T14:00:00+00:00",{"name":77,"role":78},"2026-09-09T09:00:30.537335+00:00",{"slug":36,"name":37},{"id":153,"game_slug":36,"slug":154,"category":125,"title":155,"description":156,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":157,"author":158,"date":157,"lastUpdated":159,"game":160,"dateFormatted":90},"b625dccd-9bfc-42b1-a910-ba112e3845fd","how-to-update-valheim-server","How to Update Your Valheim Server to the Latest Version","Your Valheim server updates itself on every restart. Here is how to restart it from the panel, check the new build installed, and handle mods that break.","2026-09-09T11:00:00+00:00",{"name":77,"role":78},"2026-09-09T09:02:34.236645+00:00",{"slug":36,"name":37},{"id":162,"game_slug":36,"slug":163,"category":100,"title":164,"description":165,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":166,"author":167,"date":166,"lastUpdated":168,"game":169,"dateFormatted":170},"1df32982-e886-40b8-a3c5-a07458659b31","how-to-join-valheim-server-xbox-ps5-switch-2","How to Join a Valheim Server on Xbox, PS5 and Switch 2 (Crossplay)","Xbox players can join a Valheim dedicated server today, and PS5 and Switch 2 arrive on 9 September. Here is the crossplay join code route, step by step.","2026-08-19T12:00:00+00:00",{"name":77,"role":78},"2026-08-19T15:11:49.053914+00:00",{"slug":36,"name":37},"Aug 19, 2026",{"id":172,"game_slug":36,"slug":173,"category":73,"title":174,"description":175,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":176,"author":177,"date":176,"lastUpdated":178,"game":179,"dateFormatted":170},"f67baffd-b1bd-4322-9720-cc257f828e3e","valheim-1-0-new-world-deep-north","Valheim 1.0: How to Start a Fresh Deep North World","Valheim 1.0 lands September 9 with the Deep North. What Iron Gate confirmed about existing worlds, and how to create a fresh Deep North world on your server.","2026-08-19T09:00:00+00:00",{"name":77,"role":78},"2026-08-19T15:27:14.690308+00:00",{"slug":36,"name":37},{"id":181,"game_slug":36,"slug":182,"category":100,"title":183,"description":184,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":185,"author":186,"date":185,"lastUpdated":187,"game":188,"dateFormatted":189},"5004511d-9af2-4f19-aa06-530f0bf06540","how-to-join-valheim-server","How to Join a Valheim Server (Join Code or Direct IP)","Join your Valheim server with the crossplay join code or the IP address, find both in your panel, and avoid the Steam favorites port mistake that breaks it.","2026-08-14T13:00:00+00:00",{"name":77,"role":78},"2026-08-19T15:14:33.673697+00:00",{"slug":36,"name":37},"Aug 14, 2026",{"id":191,"game_slug":36,"slug":192,"category":73,"title":193,"description":194,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":195,"author":196,"date":195,"lastUpdated":197,"game":198,"dateFormatted":189},"eb8621f6-a14e-41e0-a38d-2d2583a2dc9f","how-to-increase-max-players-valheim-server","How to Get More Than 10 Players on Your Valheim Server","Valheim caps dedicated servers at 10 players. Raise the limit with MaxPlayerCount, a server-side BepInEx mod your friends never have to install. Full walkthrough.","2026-08-14T12:00:00+00:00",{"name":77,"role":78},"2026-08-14T14:20:44.587425+00:00",{"slug":36,"name":37},{"id":200,"game_slug":36,"slug":201,"category":100,"title":202,"description":203,"content":33,"keywords":33,"author_name":77,"author_role":78,"is_featured":68,"published_at":204,"author":205,"date":204,"lastUpdated":206,"game":207,"dateFormatted":208},"f917bfce-5aee-4b62-bca8-2e51159b5fe6","how-to-upload-valheim-world-save","How to Upload Your Valheim World Save to Your Server","Step-by-step guide to uploading your existing Valheim world save to your DoomHosting server via the panel.","2026-04-19T09:29:51.744857+00:00",{"name":77,"role":78},"2026-08-07T13:17:05.0385+00:00",{"slug":36,"name":37},"Apr 19, 2026",{"slug":36,"name":37,"icon":38,"cardImage":210,"description":211,"status":212},"https:\u002F\u002Fcdn.doomhosting.com\u002Fgames\u002Fvalheim.webp","Valheim is a brutal Viking co-op survival adventure where up to 10 warriors carve out a home in a procedurally generated Norse purgatory. Chop trees, build longhouses, sail karves across hostile seas, and slay mythological bosses to earn your place in Odin's hall. Rent a dedicated Valheim server from DoomHosting for 24\u002F7 uptime, instant setup, BepInEx mod support, and DDoS protection.","active",{"left":66,"top":66,"width":214,"height":214,"rotate":66,"vFlip":68,"hFlip":68,"body":215},20,"\u003Cpath fill=\"currentColor\" fill-rule=\"evenodd\" d=\"M8.22 5.22a.75.75 0 0 1 1.06 0l4.25 4.25a.75.75 0 0 1 0 1.06l-4.25 4.25a.75.75 0 0 1-1.06-1.06L11.94 10L8.22 6.28a.75.75 0 0 1 0-1.06\" clip-rule=\"evenodd\"\u002F>",{"left":66,"top":66,"width":214,"height":214,"rotate":66,"vFlip":68,"hFlip":68,"body":217},"\u003Cpath fill=\"currentColor\" fill-rule=\"evenodd\" d=\"M18 10a8 8 0 1 1-16 0a8 8 0 0 1 16 0m-5.5-2.5a2.5 2.5 0 1 1-5 0a2.5 2.5 0 0 1 5 0M10 12a5.99 5.99 0 0 0-4.793 2.39A6.48 6.48 0 0 0 10 16.5a6.48 6.48 0 0 0 4.793-2.11A5.99 5.99 0 0 0 10 12\" clip-rule=\"evenodd\"\u002F>",{"left":66,"top":66,"width":214,"height":214,"rotate":66,"vFlip":68,"hFlip":68,"body":219},"\u003Cpath fill=\"currentColor\" fill-rule=\"evenodd\" d=\"M10 18a8 8 0 1 0 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