{"en":{"common":{"banner":{"discount":"☀️ Summer Sale: 50% off your first month with code:","discountMobile":"☀️ 50% off your first month:","valheim1Soon":"⚔️ Valheim 1.0 lands September 9: Deep North, full crossplay, PS5 and Switch 2. Get {percent}% off your first month with code:","valheim1SoonMobile":"⚔️ Valheim 1.0 lands September 9. {percent}% off:","valheim1Today":"⚔️ Valheim 1.0 lands today: Deep North, full crossplay, PS5 and Switch 2. Get {percent}% off your first month with code:","valheim1TodayMobile":"⚔️ Valheim 1.0 lands today. {percent}% off:","valheim1Out":"⚔️ Valheim 1.0 is out: Deep North, full crossplay, PS5 and Switch 2. 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We're here to answer any questions!","minecraft":"🔥 Questions about Minecraft hosting? We're here!","rust":"🚀 Need help with Rust server setup? Chat with us!","valheim":"⚔️ Questions about Valheim hosting? We're here!","palworld":"🎮 Need help with Palworld hosting? Let's chat!","cart":"🎮 Questions about your server? Let us help you choose!","checkout":"⚡ Wait! Need help completing your order?"},"idle":"👋 Still there? Let us know if you need any help!","cartAbandoned":"🎮 Questions about your server configuration? We can help!","checkoutAbandoned":"⚡ Had trouble checking out? 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Please check the URL or navigate back to our homepage.","backHome":"Back to Homepage","helpfulLinks":"You might find these links helpful"},"games":{"minecraft":{"serverTypes":{"title":"Multiple server types supported","tagline":"Switch between vanilla, modded, and plugin-based servers in one click. Every major loader is preinstalled and ready to deploy.","chips":{"javaEdition":"Java Edition","bedrockEdition":"Bedrock Edition","oneClickSwitching":"One-click switching"},"missingTypePrompt":"Don't see your loader?","showcase":{"status":{"live":"Live","installing":"Installing","ready":"Ready"},"tags":{"official":"Official","optimized":"Optimized","plugins":"Plugins","customizable":"Customizable","mods":"Mods"},"comments":{"clickToSwap":"click any loader below to swap","loadersSupported":"{count} loaders supported · one-click switch"},"footer":{"active":"active:","switching":"switching loader…","loaders":"loaders","categories":"categories"},"videoLabel":"The DoomHosting panel version manager switching Minecraft server software"}},"editions":{"supported":"Supports Java Edition and Bedrock Edition"}}},"trust":{"title":"Why Choose DoomHosting?","subtitle":"We prioritize your security and satisfaction","guarantee":{"title":"24-Hour Money Back","description":"Not satisfied? Get your money back, no questions asked"},"security":{"title":"Enterprise Security","description":"SSL encryption and secure payment processing"},"support":{"title":"24/7 Expert Support","description":"Real humans ready to help anytime"},"securePayments":"Secure payments","instantSetup":"Instant Setup","moneyBack":"24-hour money-back guarantee"},"controlPanelPage":{"hero":{"title1":"Your whole server,","title2":"one calm dashboard","subtitle":"Start and stop your server, edit files, install modpacks, restore backups, and watch the console live. No Pterodactyl tabs to hunt through, no FTP client to set up. 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No FTP, no file hunting."},"crashfix":{"title":"Crash Auto-Fix","desc":"We spot common crashes in your console and offer a one-click fix on the spot."}}},"highlights":{"console":{"badge":"Real-time","title":"A console that keeps up with you","desc":"The console connects straight to your server over a live socket, so every line appears the moment it happens. Type a command and watch it land. No refresh, no lag, no guesswork."},"installs":{"badge":"One click","title":"Mods and modpacks without the busywork","desc":"Browse Modrinth and CurseForge inside the panel and install a whole pack in one click. When a new version lands, update in place. Plugins work the same way."},"backups":{"badge":"Peace of mind","title":"Backups you can actually restore","desc":"Schedule automatic backups or take one before a risky change, then roll back to any of them in a click. Your world is never one mistake away from gone."},"crashfix":{"badge":"Only on DoomHosting","title":"It fixes crashes before you have to ask","desc":"When a bad mod or a version mismatch takes your server down, the panel reads the console, tells you what broke, and offers a one-click fix. Most hosts leave you to read the log yourself.","mockTitle":"Crash detected","mockBody":"A mod on your server is built for a different game version and stopped the boot. We found it for you.","mockLog":"[ERROR] Incompatible mod detected: examplemod-1.2.jar","mockButton":"Apply fix","mockHint":"Backs up first, then restarts."},"wipe":{"badge":"Rust","title":"Wipe day, done in one click","desc":"Pick a map wipe or a full blueprint wipe, roll a fresh seed, and let the panel back up, stop, wipe, and restart for you. 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Every common task has a button, and the live console handles the rest. The full Pterodactyl panel is always one click away if you ever want it.","liveConsole":"Yes. It connects straight to your server over a live socket, so log lines appear the moment they happen and commands run the instant you send them.","access":"Yes. Add them as sub-users from the Access tab and choose exactly what each person can do, from console only to full control.","gameSpecific":"Core tools like console, files, backups, databases, and schedules work on every game. Game-specific tabs like Worlds, Modpacks, Plugins, and Versions appear automatically for the games that support them, such as Minecraft."}},"changelog":{"eyebrow":"Always shipping","title":"Recently added to the panel","subtitle":"We ship improvements constantly. Here is some of what landed lately.","new":"New","items":{"asaPcOnlyMods":{"title":"ARK: Survival Ascended: run PC-only mods","desc":"Turn crossplay off from the Overview to use PC-only mods. If a mod can't install, the panel names it and removes it in one click."},"vrisingConfig":{"title":"V Rising: tune loot, PvP and castle rules","desc":"Change loot rates, blood drain, PvP rules and castle limits from the Config tab. One click turns the presets off so your values apply."},"ecoConfig":{"title":"Eco: change difficulty and world rules","desc":"Set the meteor, animal behavior, skill cost, crafting and other world rules from the Config tab, no file editing needed."},"ecoMods":{"title":"Eco: install mods from mod.io","desc":"Browse Eco mods that work on v14, install or update them in one click, and remove them just as cleanly."},"domainVerification":{"title":"Domains: resend the verification email","desc":"See when your domain waits on email verification and resend the link in one click, before or after it goes offline."},"valheimProfileImport":{"title":"Valheim: import your r2modman or Gale profile","desc":"Paste a profile code and your server gets the same mods at the same versions, from Thunderstore or Hexium."},"hytaleLogin":{"title":"Hytale: log in with one click","desc":"Your Hytale login link and code pop up the moment the server needs them, so it downloads and lets players in without digging through the console."},"consoleLocalTime":{"title":"Console times in your local time","desc":"Console timestamps now match your own clock instead of the server node, so log times line up with when things actually happened."},"fivemRuntimeRepair":{"title":"FiveM servers boot after a move or restore","desc":"Moving a FiveM server to another region or restoring a backup no longer leaves it crashing on start. The runtime is repaired for you."},"protonRepair":{"title":"Proton servers start cleanly after a restore","desc":"Restoring a backup on ARK: Survival Ascended, Palworld, Enshrouded or Astroneer no longer leaves the server stuck on starting. Damaged Proton files are repaired for you."},"modpackBranding":{"title":"Modpack installs keep your server icon and MOTD","desc":"Most Minecraft modpacks ship their own server icon and message of the day, so installing one used to replace both. The panel now puts the defaults back once the install finishes. If you have already set your own icon or written your own MOTD, nothing is touched."},"dragonwildsWorlds":{"title":"RuneScape: Dragonwilds: upload and switch worlds","desc":"Upload a .sav from your PC or pick which world loads. It's the only way to run a Custom or Creative world."},"dragonwildsInviteCode":{"title":"RuneScape: Dragonwilds invite code in one click","desc":"Console players need the code the game makes on every start. It's now on Overview and in the Join popover, ready to copy."},"modpackPages":{"title":"Modpack pages with sized servers","desc":"Browse the Minecraft modpacks we host, see the RAM each one needs, and start a server preset for it. You still install the pack from the Modpacks tab."},"memoryCeiling":{"title":"Out-of-memory crashes are flagged","desc":"If a game runs out of memory, the panel tells you and links straight to adding more."},"worldNeedsMods":{"title":"Minecraft: worlds missing their mods","desc":"If a world needs mods the server no longer has, the panel names the mod and offers to reinstall the modpack."},"valheimWorldModifiers":{"title":"Valheim World Modifiers match the game","desc":"The same settings, presets and descriptions as in-game, in your language. Fire Hazards is a toggle now too."},"twoFactorAuth":{"title":"Two-factor authentication","desc":"Turn on a code from your authenticator app under Account, Security. After that a password alone will not open your servers."},"valheimCrossplayOffPort":{"title":"Turning Valheim crossplay off now moves the server to a new port","desc":"Valheim registers the server with PlayFab on every start, whether crossplay is on or not, and a player's server list resolves that entry by address. A server that had ever run crossplay kept handing players the old crossplay entry, so joining failed no matter how often they removed it. Turning crossplay off now asks first, moves the server onto a fresh port on the same machine (the IP and the world stay as they are), and shows the new address so you can pass it on to your players."},"valheimWorldFolders":{"title":"Valheim 1.0 worlds work in the panel again","desc":"Valheim 1.0 changed how it saves: each world is now a folder with chunked terrain instead of a single .fwl and .db pair, and the game converts an existing world the first time it loads it. The Modifiers and Worlds tabs only knew the old layout, so after the update the on/off world keys saved without changing anything and the Worlds tab could show a server as having no world. Both tabs now read and write the new layout, a save with nothing to write reports an error instead of a green tick, and the seed finder and modifier editor on the site accept the new .fwl2 file too."},"valheimPlayerIds":{"title":"Valheim admins and allowlist now match on crossplay servers","desc":"Valheim 1.0 matches its admin, allowlist and ban files against V_ followed by the SteamID64, and a line in any other form is ignored without a word in the console. The panel wrote only the plain ID, and briefly Steam_ as well, so entries added there had no effect on a 1.0 server. It now writes every form the game has matched, V_, Steam_ and the plain ID, adds the missing forms to older entries the next time a list is edited, and accepts the Platform User ID shown in the game F2 panel, so Xbox and Nintendo players can be added too."},"storageFullStartGate":{"title":"Starting a full server now tells you why instead of failing quietly","desc":"A server at or over its storage limit cannot boot, so pressing Start used to look like it worked for a few seconds and then dropped back to offline with nothing explaining why. The panel now checks storage before sending the signal and opens a dialog showing how full the disk is and how much has to be freed, with a link to the Files tab and to a storage upgrade. The old warning only appeared while a server was running, which meant the servers that most needed it never showed one."},"databaseFields":{"title":"Databases: every field labelled the way the tool asks for it","desc":"The Databases tab now shows the database name, host, port, username and password as five separate copy buttons instead of three. Host and port were one value before, which meant the port got pasted into a host box that already had its own port field, and the database name was only the row heading so people typed a name of their own instead of copying ours. FiveM servers also get a link straight to the guide for connecting a database to ESX or QBCore."},"minecraftSnapshots":{"title":"Minecraft snapshots, one click from the version picker","desc":"Vanilla Minecraft servers now get a Releases / Snapshots switch above the version list, showing Mojang's weekly test builds with the date each one came out. Picking one asks you to confirm first, because a snapshot can fail to start and a world opened in a snapshot may not open in a release version again, and that confirmation takes a backup with it. The panel also stops offering a release update to a server you deliberately put on a snapshot."},"fivemPortDiagnostics":{"title":"FiveM: ports that do not work are found and fixed","desc":"Your server only answers on the ports listed under Network, and FiveM has two ways of ending up somewhere else: txAdmin on a port that was removed, or a server.cfg copied from a guide that still carries the default FiveM port. The panel now checks both, tells you which file and line is wrong, and moves everything onto a port that works in one click. Ports a tool needs are marked in the Network tab so they cannot be deleted by accident."},"pzScriptLoadError":{"title":"Project Zomboid: we explain the mod crash that stops the world loading","desc":"When a mod asks for something your Project Zomboid build does not have, the server dies while loading the world and leaves you a wall of Java in the console. The panel now recognises that crash, tells you in plain language what happened, names the missing item when the log gives it away, and points you at the mod you changed last or at a backup from before the change."},"scheduledDowngrade":{"title":"Move down to a smaller plan","desc":"You could always add RAM. Now you can take it away too: pick a smaller size on the upgrade page and it is scheduled for your renewal date. Nothing is charged today, your server keeps its full size for the rest of the period you already paid for, and from the renewal on you pay the lower price. The change shows on your server overview until it happens, and you can call it off any time before then."},"zomboidBackupWarning":{"title":"Project Zomboid: we tell you when the startup backup stops working","desc":"Project Zomboid zips your entire save every time the server starts. Once that save gets big the zip quietly stops fitting, and it fails without taking the server down with it, so the backup you thought you had has not been written for weeks. The panel now spots that in the console and offers to switch the setting off in one click. Your real backups on the Backups tab are unaffected."},"zomboidWorlds":{"title":"Project Zomboid: upload or reset your world","desc":"Project Zomboid servers get a Worlds tab showing the save the server loads, how big it is and when it was last written. Upload a save from somewhere else and we stop the server first, move it into place, and ask before replacing anything. Or reset the world for a fresh map, keeping everyone's characters if you want. Your settings, mods and admin accounts sit outside the world folder, so a reset never touches them."},"fivemPanel":{"title":"FiveM: Config tab, build switcher, oxmysql helper","desc":"FiveM servers get a Config tab for the server browser name, tags, locale, slots and OneSync, a Version tab to move between the recommended and latest FXServer builds, and a ready to paste oxmysql connection string on the Databases tab. When txAdmin is enabled the Config tab says so instead of editing a file your server never loads."},"askaWorlds":{"title":"ASKA: switch between your worlds","desc":"ASKA servers get a Worlds tab that lists every save on the server with its name, creation date and size, and lets you switch which one loads in one click. It also flags the case where the configured save id matches no world, which is what makes ASKA quietly start a brand new empty world."},"billingCycleSwitch":{"title":"Switch your billing cycle","desc":"Move your server between monthly, quarterly, and annual billing from the Settings tab. Longer cycles get their discount applied automatically, the switch takes effect at your next renewal, and nothing is charged on the spot."},"valheimWorldsSeed":{"title":"Valheim: Worlds tab with seed picker","desc":"Create a new Valheim world from any seed straight from the panel, switch between worlds, upload a world from your game, or download and delete one. The dedicated server has no seed option, so we write the world file for you."},"regionPicker":{"title":"Move your server to another country","desc":"Pick from every location we host in, with the response time from your own connection measured for each one."},"dayzWorkshop":{"title":"One click DayZ mods","desc":"DayZ servers get the Mods tab: search the Steam Workshop, add a mod, and the server downloads it and copies its signature key on the next start. Whole collections install in one step, and hand uploaded mod folders are kept."},"supportEmails":{"title":"Email notifications for support tickets","desc":"Get an email whenever our team replies to your ticket, with the reply right in the message."},"renameServer":{"title":"Rename your server","desc":"Give your server a new name in its settings. The name updates across the panel and your invoices instantly."},"supportTickets":{"title":"Support tickets in the panel","desc":"Open support tickets and read replies right in the panel. Works for everyone, with help-article suggestions before you submit."},"terrariaLoaders":{"title":"Terraria: choose Vanilla, TShock or tModLoader","desc":"Your Terraria server now switches between the stock Vanilla server, TShock with server-side plugins and admin commands, and the tModLoader mod loader, straight from the Mods tab. A backup is taken before every switch."},"valheimBrowseOnVanilla":{"title":"Browse Valheim mods before switching to BepInEx","desc":"The Valheim mod catalogue is now open on a vanilla server too, so you can search Thunderstore before committing. Pick a mod and the panel offers to switch the server to BepInEx, then brings you straight back to install it."},"valheimModUpdates":{"title":"Valheim mod updates","desc":"Installed mods now show their version, and mods with a newer release on Thunderstore get an Update button. Update one, or all of them at once."},"rustJoinHint":{"title":"Rust: how to join","desc":"Rust has no direct connect field in its main menu, so it is not obvious where a copied server address is supposed to go. The connection card on your Rust server now explains the F1 console method, the quickest way to use the address, alongside simply searching for your server by name in the server browser."},"rustConfigTab":{"title":"Rust: settings editor","desc":"Rust servers now have a Config tab. Server browser tags, PvE mode, instant craft, decay and upkeep, combat multipliers, chat, idle kick and item despawn all have proper controls instead of a config file you had to create by hand. Tags are checked as you save, so two conflicting tags cannot quietly stop your server appearing in filtered searches. If a setting is also passed as a startup argument, the tab tells you, because Rust applies the startup command last and it would otherwise override the value you just saved."},"pzWorkshopRepair":{"title":"Project Zomboid: Workshop repair","desc":"A Project Zomboid server whose Steam Workshop files fall out of sync with Steam stops updating mods entirely: every update stalls at 0 bytes and the server crashes on startup, and reinstalling does not clear it. The panel now spots this in the console and offers a one-click reset that makes Steam download every mod again from scratch. Your world save and server settings are left alone."},"enshroudedConfigTab":{"title":"Enshrouded: full settings editor","desc":"Every gameplay setting from enshrouded_server.json now has a proper control in the Config tab: difficulty preset, player and enemy multipliers, weather, fishing, XP rates, day and night length. Day and night are in minutes rather than the raw nanoseconds the game stores. Values are restricted to the ranges the game actually accepts, because a single invalid entry stops an Enshrouded server booting with no error message at all."},"enshroudedGroupPasswords":{"title":"Enshrouded: user-group passwords on the Overview","desc":"Enshrouded has four tiered passwords (Admin, Friend, Guest, Visitor) that decide what a player can do. They now sit on the Overview next to the address, each one revealable, copyable and editable, with a note on what that tier can actually do. The panel also refuses to save two matching passwords, which is the setting that silently stopped the server from booting."},"pzJoinFields":{"title":"Project Zomboid: IP and Port shown separately","desc":"Project Zomboid's Join Server screen has two boxes, and pasting a combined \"IP:Port\" into the IP box answers \"Unknown Host\" and hangs. The connection card now shows the IP and the Port as two separately copyable fields, labelled the way the game labels them."},"ftbModpacks":{"title":"FTB modpacks install correctly again","desc":"FTB publishes to CurseForge but puts a placeholder file there instead of a real server pack, so packs like FTB Skies 2, StoneBlock 4 and OceanBlock 2 quietly installed an empty server. FTB is now its own source in the Modpacks tab and every pack comes straight from Feed the Beast. Older ones like SkyFactory 3 and Infinity Evolved are included."},"modpackSearch":{"title":"Modpack search now covers Modrinth's full catalogue","desc":"The Modpacks tab listed about 1,800 packs when Modrinth carries roughly 12,000 that run on a dedicated server. Searching for COBBLEVERSE, Better MC or Sky Factory used to return nothing or the wrong pack. They are all findable now. Packs whose author blocked third-party downloads stay hidden, because nothing can install them."},"astroneerAdmin":{"title":"Astroneer: set your server admin from the panel","desc":"Astroneer grants admin by Steam account, so a fresh server has none until you fill it in. The Overview now has a Server admin card for your Steam name and SteamID64, the connect card warns every player about the Engine.ini encryption setting, and the server's public IP is repaired automatically instead of being asked for."},"satisfactoryFirstJoin":{"title":"Satisfactory: first-join help on the connection card","desc":"Satisfactory servers are added through the game's in-game Server Manager, and pasting the IP into Join Game instead fails with \"Encryption token missing\". The connection card now says so right where you copy the address, and links the full step-by-step join guide."},"palworldConfigExpanded":{"title":"Palworld: 28 more settings in the Config tab","desc":"The Palworld Config tab now covers nearly every gameplay option: difficulty presets, the Pal spawn randomizer, respawn cooldowns, voice chat, guild auto-reset, structure HP, item spoilage, PvP map markers and kill rewards, and more. Stale defaults and too-tight value ranges were corrected while we were at it."},"workshopCollections":{"title":"Steam Workshop collections and load order","desc":"A new Collections tab lets you browse popular Steam Workshop collections (or paste a link) on games like Project Zomboid and ARK, preview every mod, and add the whole curated list in one click, in the collection's order. For games where load order matters you can reorder your installed mods too, so the right mod wins a conflict. Project Zomboid's Mods line is rebuilt to match automatically."},"dayzSteamFavorites":{"title":"DayZ: Add to Steam favorites helper","desc":"DayZ servers are found by their query port, not the game port, so the connect card now shows the ready-to-copy query address plus the exact Steam Favorites steps. Your server then appears under the Favorites filter in the in-game browser and the DayZ Launcher."},"palworldModding":{"title":"Palworld: one-click UE4SS modding mode","desc":"Switch a Palworld server to a UE4SS-enabled Windows runtime with one click from the Mods tab, then browse and one-click install Lua, Blueprint, and C++ script mods on top of the usual pak mods. Your worlds carry across the switch. This runtime is a beta (it runs under Proton). Flip back to native any time."},"palworldWorldOption":{"title":"Palworld: settings override warning with a one-click fix","desc":"Palworld worlds created in co-op carry a WorldOption.sav file that silently overrides every setting in the Config tab. The panel now detects it on your active world, explains what is happening, and removes the file safely with one click so your settings actually apply. World progress, players, and buildings are untouched."},"asaLeveling":{"title":"ARK: Survival Ascended leveling settings in the Config tab","desc":"The ASA Config tab now covers the settings players ask for most: enable Movement Speed leveling for players and flyers, tune per-level stat gains for players and tamed dinos, mating speed, corpse locator, structure placement collision, and PvE friendly fire. Every value is validated and written to the correct ini file automatically."},"sdtdConfig":{"title":"7 Days to Die easy config with V3.0 Sandbox Code","desc":"7 Days to Die gets a guided Config tab: server identity, world generation, PvP rules, land claims, and performance, every value validated before it touches serverconfig.xml. Gameplay rules use the new V3.0 Sandbox Code, checked with a real decoder and paired with our free Sandbox Code Generator tool."},"palworldCrossplay":{"title":"Palworld crossplay platform picker","desc":"Palworld servers now support full crossplay with Steam, Xbox, PS5, and Mac players. The server Overview shows which platforms are allowed to join, and you can allow or block each one with a click. Console players find your server in the in-game community server browser."},"teamAccess":{"title":"Share a server with your team","desc":"Invite another DoomHosting user by email to help manage one of your servers. They get full access to it through the panel and their own SFTP login, while billing, your plan, and who has access stay yours alone."},"pzDiskFix":{"title":"Project Zomboid disk-full auto fix","desc":"Project Zomboid zips your whole save on every start, and once the save is big enough that backup fills the disk and the server crash-loops. The panel now detects that crash and offers a one-click fix: it turns the startup backups off, without deleting anything or touching your world."},"sftpPassword":{"title":"Set your SFTP password in the panel","desc":"Set or change the password for your SFTP logins right here, no separate account visit needed. Generate a strong one in a click and it works across every server on your account."},"palworldWorlds":{"title":"Palworld world manager","desc":"Switch between world saves, upload your own, start a fresh world, or download a backup. Rename saves so you never guess which is which, all from one place in the panel."},"renewEarly":{"title":"Renew your server early","desc":"Add another billing period whenever you like, straight from your server page. We create the invoice on the spot and paying it extends your due date by a full period."},"rustwipe":{"title":"One-click Rust wipe","desc":"Map or full blueprint wipe with a fresh seed, straight from the panel. It backs up, stops, wipes, and restarts for you."},"rustplayers":{"title":"Rust admin & ban manager","desc":"Add Rust admins, moderators, and bans by SteamID from the panel, applied live to your running server."},"rustplugins":{"title":"Rust plugin manager","desc":"Browse and install Oxide plugins from uMod on your Rust server, and switch a vanilla server to Oxide or Carbon in one click."},"terraria":{"title":"Terraria mod support","desc":"Switch your Terraria server between TShock and tModLoader, then install mods straight from the Steam Workshop, all from the panel."},"maxplayers":{"title":"Set your player limit from the panel","desc":"Click the player count on supported games, now including Satisfactory, to change the max players in one place, no config files needed."},"jvmflags":{"title":"One-click server optimization","desc":"Turn on Aikar's optimized Java flags for your Minecraft server in one click, for smoother performance and fewer lag spikes."},"palworld":{"title":"Palworld","desc":"Install Palworld mods from CurseForge in one click, and tune your server's settings, all from the panel."},"oom":{"title":"Out of memory detection","desc":"When a server runs out of RAM, the panel now explains it in plain language and links straight to a RAM upgrade, instead of a confusing crash log."},"ark":{"title":"ARK: Survival Evolved","desc":"Switch the map, install Steam Workshop mods, tune server settings, and manage your server and admin passwords, all from the panel."},"resourcepacks":{"title":"Resource pack pusher","desc":"Push a resource pack to your players in one click, straight from Modrinth or CurseForge."},"worldmaps":{"title":"World map browser","desc":"Browse CurseForge maps and install one as a new world, ready to activate."},"worldmodifiers":{"title":"World modifier editor","desc":"Edit Valheim combat, raids, portals and more in the panel. Turning a modifier off finally works."},"players":{"title":"Player manager","desc":"Whitelist, op, and ban players by name, right from the panel."},"datapacks":{"title":"Datapack browser","desc":"Browse and install datapacks from Modrinth and CurseForge in one click, straight to your world."},"workshop":{"title":"Project Zomboid mods","desc":"Browse and install mods for Project Zomboid in one click, straight from the panel."},"crashfix":{"title":"One-click crash fixes","desc":"Spot a bad mod in your console and fix it in one click."},"modpacks":{"title":"Modpack installer","desc":"Install any Modrinth or CurseForge pack in one click, update in place."},"browsers":{"title":"Plugin and mod browsers","desc":"Search and install plugins and mods without leaving the panel."},"backups":{"title":"Scheduled backups and restore","desc":"Automatic backups on a schedule, with one-click restore."},"launch":{"title":"Live console and power controls","desc":"Real-time console plus start, restart, and stop from the overview."},"valheim":{"title":"Valheim mods and modifiers","desc":"Browse and install Valheim mods over BepInEx, and tune the world modifiers, all from the panel."},"sdtdCrossplay":{"title":"7 Days to Die console crossplay","desc":"PS5 and Xbox Series X/S players can now join your 7 Days to Die server. Crossplay is on by default, with an on/off switch on the Overview and a proper join password field."},"arkCrossplay":{"title":"ARK crossplay","desc":"Both ARK games run full crossplay by default. The Overview now shows the platforms that can join: PC (Steam and Epic), PS5 and Xbox Series X/S on Survival Ascended, and Steam and Epic on Survival Evolved."},"unturned":{"title":"Unturned support","desc":"Manage Unturned from the panel: one-click Steam Workshop maps and mods, an easy config editor (difficulty, PvP/PvE, map, players), guided GSLT setup, and a copyable Server Code so friends can join by code."},"livestatus":{"title":"Live server status","desc":"See which of your servers are online at a glance, with a live status dot on every server in your dashboard and list."},"scheduleLocalTime":{"title":"Schedules use your local time","desc":"Pick a restart or backup time and it now runs at that time where you are, instead of UTC. 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Power actions, Workshop mods, wipes, region moves and player lists show up too, so the log is a full record of what happened on your server instead of a list of vague labels."},"filesQol":{"title":"A file manager that remembers where you were","desc":"The Files tab now keeps your place: refreshing the page brings you back to the same folder, or straight back into the file you were editing, and the address bar is always a link you can share with a teammate. Saving a file no longer closes the editor, so you can keep tweaking a config between saves, and closing with unsaved changes asks before anything is lost."},"transferProgress":{"title":"Uploads and extraction you can actually see","desc":"File uploads and archive extraction now open a clear progress window in the middle of the screen, with per-file status and a Continue in background option, instead of a corner card that was easy to miss. 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Everyone who joins needs the same mods, so share the list with your players."},"pluginVersionGuard":{"title":"Plugins and mods: the installer checks your version first","desc":"The installer now knows which Minecraft version your server runs without you setting a filter first. The version list opens on the versions that support your server, one click shows every version, and the newest matching one is selected for you. Installing a version made for another Minecraft version takes a confirmation. Your installed list is version aware too: it flags anything that cannot run on your server, offers to swap it for a version that can, and marks what did not load on the last start."},"pluginPorts":{"title":"Plugins that need a port now get one","desc":"Voice chat, Dynmap, squaremap and BlueMap each open a port of their own, and the port they pick by default is not one your server can answer on, so the feature silently did nothing. Installing one from the panel now puts it on a port that works: voice chat shares your normal server address, and the map plugins get their own, with the web address shown on the Overview. If a plugin is already stuck on a closed port, the panel spots it and offers to move it in one click."},"valheimModSettings":{"title":"Valheim: mod settings form and crossplay switch","desc":"Edit any installed BepInEx mod's settings from a real form (toggles, dropdowns, numbers) right on the Mods tab, no hand-editing config files. The Overview gained a crossplay on/off switch, and the panel now tells you when a mod was skipped or failed to load after a game update."},"geyserPort":{"title":"Bedrock players get their own port","desc":"Crossplay servers now give GeyserMC a port of its own, shown next to your Java address with a one-tap Add to Minecraft button. 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Tell us what you were looking for.","send":"Send feedback","sending":"Sending...","thanks":"Thanks, that helps us fix the guide.","error":"Could not send your feedback. Try again in a moment."}},"blog":{"title":"Blog","subtitle":"Comparisons, guides, and news about game server hosting","all":"All","comparisons":"Comparisons","guides":"Guides","reviews":"Reviews","news":"News","tutorial":"Tutorial","relatedPosts":"Related Posts","readMore":"Read More","noPosts":"No blog posts found","share":"Share this article","ctaTitle":"Ready to get started?","ctaDescription":"Start a game server on Ryzen 9 hardware. 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Check the new message.","signoffName":"DoomHosting Support","suggestTitle":"While you wait, these might help","suggestDismiss":"Hide"},"public":{"heroLabel":"Support","heroTitle":"How can we help?","heroDesc":"Open a support ticket and our team will get back to you by email. No account needed.","yourEmail":"Your email","emailPlaceholder":"you{'@'}example.com","emailNote":"We only use your email to answer this ticket.","submit":"Open ticket","submitting":"Sending...","failed":"Could not create the ticket. Try again.","tooManyOpen":"This email already has several open tickets. Reply on one of those instead.","rateLimited":"Too many requests. Wait a moment and try again.","successTitle":"Your ticket is created","successBody":"We sent a confirmation to {email} with a private link to your ticket. You will get an email every time we reply.","successNote":"Keep that email: the link is your access to the ticket.","successCta":"View your ticket","asideCustomerTitle":"Have an account?","asideCustomerBody":"Open tickets from your panel instead: they can be attached to your servers and replies show up right in the panel.","asideCustomerCta":"Go to panel support","asideHelpTitle":"Browse the help center","asideHelpBody":"Setup guides, mods and fixes for common issues. Often faster than a ticket.","asideHelpCta":"Open the help center","asideDiscordTitle":"Join our Discord","asideDiscordBody":"Community help, updates and a direct line to the team.","threadTitle":"Support ticket","threadNotFound":"Ticket not found","threadNotFoundBody":"The link is invalid or the ticket has been removed. Check the link in your email or open a new ticket.","threadEmailHint":"You will get an email when we reply.","contactCtaTitle":"Open a support ticket","contactCtaBody":"The fastest way to reach our team. No account needed, replies land in your inbox.","contactCtaButton":"Open a ticket","asideDiscordCta":"Join Discord","stepsTitle":"What happens next","step1":"Your ticket lands directly with our team.","step2":"You get a confirmation email with a private link to the conversation.","step3":"We reply by email. Answer us straight from your ticket page."}},"about":{"heroLabel":"About DoomHosting","heroTitle1":"Game hosting, built by","heroTitle2":"people who actually play","heroDescription":"We started DoomHosting because we were tired of slow, flaky game servers. Today we run a growing fleet on AMD Ryzen 9 hardware across multiple locations, including a new one in Sweden, and a control panel made for players, not sysadmins.","heroCtaPrimary":"Browse games","heroCtaSecondary":"See the control panel","stats":{"servers":"Servers hosted","players":"Players served","uptime":"Uptime","support":"Support"},"timeline":{"eyebrow":"Our journey","title":"How we got here","subtitle":"From a scrappy launch to a new location in Sweden and upgraded hardware. The story so far, newest first.","learnMore":"Learn more","events":{"swedenDc":{"title":"New location in Sweden","desc":"Added a location in Sweden so nearby players get lower ping and snappier loads."},"hardware":{"title":"Upgraded to Ryzen 9 hardware","desc":"Moved the fleet onto faster AMD Ryzen 9 CPUs and NVMe storage for higher tick rates and quicker world loads."},"games2026":{"title":"More games, one-click mods","desc":"Expanded the catalog with new titles, plus one-click mod, plugin, and modpack installs on the games that support them."},"panelV2":{"title":"A brand new control panel","desc":"Rebuilt the customer panel from scratch: live console, one-click installs, instant backups, and automatic crash fixes."},"games2025":{"title":"Catalog expansion","desc":"Added a wave of new games as the community grew, from survival staples to fresh releases."},"growth":{"title":"Thousands of servers","desc":"Scaled across multiple regions and earned the trust of gaming communities worldwide."},"launch":{"title":"DoomHosting launches","desc":"Founded by gamers who were done with unreliable hosts, with one goal: servers that just work."}}},"mission":{"eyebrow":"What drives us","title":"Our mission","subtitle":"Every gamer deserves fast, reliable servers without the complexity.","point1Title":"Hardware that keeps up","point1Description":"AMD Ryzen 9 CPUs, NVMe storage, and DDoS-protected networks so your server runs smooth when it matters.","point2Title":"Support from actual gamers","point2Description":"Real people who play these games are on hand 24/7. No bots, no runarounds, no scripted replies.","point3Title":"Always shipping","point3Description":"We keep adding games, locations, and panel features so your hosting stays ahead of the curve."},"whyChooseUs":{"eyebrow":"Our advantages","title":"Why choose DoomHosting"},"cta":{"title":"Ready to spin up your server?","description":"Pick a game and you will be online in under a minute, on hardware we would happily play on ourselves.","button":"Browse games","buttonSecondary":"Talk to us"}},"legal":{"tableOfContents":"Table of Contents","contactUs":"Contact Us","termsOfService":{"title":"Terms of Service","description":"Please read these terms carefully before using our services.","sections":{"general":{"title":"1.0 General","content":"These terms govern the relationship between the Customer and SpillHosting AS regarding the purchase/rental of services from SpillHosting AS. The agreement is entered into when the Customer has placed an order. This can occur via phone, web, email, written, or verbal communication."},"parties":{"title":"2.0 Parties","content":"Seller: Company Name: SpillHosting AS, Contact Address: Keilevegen 174 A, 5953 Fonnes, Email: {email}, Org Number: NO928684792MVA. The Customer is the person who places the order."},"price":{"title":"3.0 Price","content":"The price quoted for the goods and services is the total price to be paid by the buyer. This price includes all fees and additional costs. Additional costs that the seller has not informed before the purchase do not bear the buyer. Exceptions: All customers outside of Norway are charged with 0% VAT due to export of services. The sale prices seen in the webshop include this VAT rate of 0%. Customers with address in Norway will be charged additional 25% of the sale price seen in the webshop."},"contactInfo":{"title":"4.0 Contact Information","content":"The Seller assumes that the person listed as the recipient of the email, as well as those with the account password, are authorized to manage products/services. The Customer is obligated to update contact information in the control panel or notify the Seller of changes."},"payment":{"title":"5.0 Payment","content":"The Seller may require payment for the service from the time the order is created by the Customer. The Customer can choose to pay with Vipps, Stripe, or PayPal."},"delivery":{"title":"6.0 Delivery","content":"Delivery is considered complete when the Customer or their representative has access to the service. The Seller must deliver the service to the Customer without undue delay and no later than 30 days after the Customer's order."},"termination":{"title":"7.0 Termination","content":"Upon termination or transfer of services, it is the Customer's responsibility to retrieve all data stored with the Seller before the end of the Agreement period. Upon termination of services, all Customer data will be deleted."},"breach":{"title":"8.0 Breach","content":"If the Customer significantly breaches all or part of their obligations to the Seller, the Seller has the right to terminate existing agreement(s) with immediate effect."},"changes":{"title":"9.0 Changes","content":"The Seller reserves the right to make updates and/or upgrades and adjustments to products and services provided by the Seller. Significant changes to the terms must be notified to the Customer with at least 14 days' notice."},"latepayment":{"title":"10.0 Late Payment","content":"In the event of late payment of an invoice, a late fee of 10 kroner per day will be applied after the due date. If the invoice is overdue, the associated services will be temporarily suspended."},"rightofwithdrawal":{"title":"11.0 Right of Withdrawal","content":"If the Customer has not used the service, i.e., not started the game server, the Customer has 14 days to exercise the right of withdrawal. We also offer all new customers a 24-hour money back guarantee. The right of withdrawal and the money back guarantee do not apply to domain name registrations, renewals, or transfers, as these are executed immediately with the domain registry at the Customer's request and cannot be reversed."},"defects":{"title":"12.0 Service Defects - Customer's Rights and Complaint Deadline","content":"If there is a defect in the service, the Customer must notify the Seller within a reasonable time after it was discovered or should have been discovered, that they wish to invoke the defect."},"disputeresolution":{"title":"13.0 Dispute Resolution","content":"Complaints should be directed to the Seller within a reasonable time. The parties should attempt to resolve any disputes amicably. If this is not successful, the Customer may contact the Consumer Complaints Board."},"gameservers":{"title":"Terms for Game Servers","content":"This agreement governs the relationship between the Seller and the Customer for game servers. A 99.9% uptime is guaranteed for infrastructure such as panels, servers, etc. Game server is a continuous service/subscription billed in advance."},"dedicatedservers":{"title":"Terms for Dedicated Servers","content":"This agreement governs the relationship between the Seller and the Customer for dedicated servers. A 99.9% uptime is guaranteed for infrastructure. Dedicated Server is a continuous service/subscription billed in advance. The Customer is responsible for the operation of the server."},"domains":{"title":"Terms for Domain Names","content":"Domain name registrations, renewals, and transfers are submitted to the domain registry immediately upon payment and cannot be reversed. Domain purchases are therefore exempt from the right of withdrawal and the money back guarantee, and are non-refundable once registered. The registered domain belongs to the Customer (the registrant) for the entire paid period. The Customer is responsible for providing accurate and up-to-date registrant contact details, as required by ICANN and the relevant registry, and for paying the renewal invoice before the expiry date. Domains do not renew automatically; an unpaid domain expires and may afterwards only be restorable against an additional redemption fee set by the registry, after which it can be released for registration by anyone. All domain services are additionally subject to the registration terms of the relevant registry."},"contact":{"title":"Contact Us","content":"If you have questions about these terms, please contact us at {email}."}}},"privacyPolicy":{"title":"Privacy Policy","description":"Please read this privacy policy carefully to understand how we handle your personal data.","sections":{"dataController":{"title":"1. Data Controller","content":"Andreas Lid Løberg is on behalf of SpillHosting AS the data controller for the company's processing of personal data."},"storedPersonalData":{"title":"2. Stored Personal Data","content":"We store the following personal data about our customers: name, address, phone number, email address, gender, date of birth, password for my page. We also store purchase history and behavior patterns on our website, i.e., information about how each customer navigates the site."},"purposeOfProcessing":{"title":"3. Purpose of Processing","content":"We process the information to fulfill our obligations under the agreement with you. We also use the information to provide you with information, offers, and service related to your purchase via email, phone, SMS, and postal mail. To manage membership. We also store purchase history and behavior patterns on our website, i.e., information about how each customer navigates the site."},"legalBasisForProcessing":{"title":"4. Legal Basis for Processing","content":"Information about name, address, phone, email address is used to fulfill the purchase agreement. The basis for this processing is the General Data Protection Regulation Article 6 (b). Where you have given consent, the information will also be used to provide you with information, offers, and service related to your purchase via email, phone, and SMS. The basis for this processing is the General Data Protection Regulation Article 6 (a). You can opt out of receiving such information from us at any time. Where you have given consent, purchase history and behavior patterns are used to provide recommendations and advertising specifically tailored to you as a user. The basis for this processing is the General Data Protection Regulation Article 6 (a). You can withdraw your consent to such use at any time."},"collectionOfPersonalData":{"title":"5. Collection of Personal Data","content":"We store the personal data you have provided on our websites. We use cookies on our websites to provide you as a visitor with the best customer experience and service. The Electronic Communications Act requires us to inform our visitors about the use of cookies. Read more about the use of cookies under section 10."},"disclosureToThirdParties":{"title":"6. Disclosure to Third Parties","content":"We will not share, sell, transfer, or otherwise disclose personal data to others unless we are legally obliged to do so. We use tracking tools Google Analytics and Tawk to monitor traffic and trends on our websites and to provide you with the best possible experience. We take security seriously. Traffic between you and our website takes place via a secure connection. We use SSL certificates on all parts of our websites, including order systems and control panels. We do not store card information on our servers. Your card information is encrypted and sent as a token to our payment provider (Stripe), which then stores card data on their secure servers in an encrypted format. Payments via PayPal are securely processed through PayPal's websites."},"deletionOfPersonalData":{"title":"7. Deletion of Personal Data","content":"Information we have received in connection with your purchase is stored in our active customer register for 3.5 years."},"rightsOfDataSubject":{"title":"8. Rights of the Data Subject","content":"We process your personal data in accordance with the Personal Data Act and applicable regulations. It is noted that you can request access to and transfer of your own personal data, as well as request correction or deletion of information. Complaints can be made to the Data Protection Authority regarding processing in violation of the rules."},"informationSecurity":{"title":"9. Information Security","content":"We secure your personal data through both physical and virtual access and access control, as well as by encrypting sensitive parts of the information provided."},"cookies":{"title":"10. We Use Cookies - What Are They?","content":"The new e-law came into force on July 1, 2013, and has a new provision on the conditions for storing information in communication equipment - the so-called 'cookie paragraph' (e-law §2-7b). Cookies are used for personalization, login, language management, and for statistics used to improve the websites. By accessing and retrieving information and/or using services on our websites, you consent to cookies being set in your browser - as most browsers are set to automatically accept cookies. If you do not want to accept our use of cookies, you can withdraw your consent by changing the settings in the browser. However, we note that this may result in the services on our websites not functioning optimally. If you do not wish to use cookies, you can change the settings in the browser so that you either block cookies from being downloaded automatically, or that you have a choice to download each cookie."},"contact":{"title":"Contact Us","content":"Inquiries about what information is registered, correction, and deletion can be sent to the following address: {email}"}}}},"affiliate":{"hero":{"badge":"Partner Program","title":"Grow your audience. Grow your income.","description":"Join hundreds of creators, modpack developers, and server admins earning passive recurring income with DoomHosting.","statValue":"20%","statLabel":"Recurring commission","primaryCta":"Join Affiliate Program","secondaryCta":"Apply as Partner"},"stats":{"commission":{"value":"20%","label":"Commission Rate"},"payout":{"value":"$20","label":"Min. 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No approval required."},"step2":{"title":"Share your link","description":"Drop it in your video descriptions, modpack pages, Discord, server lists, anywhere your audience already trusts you."},"step3":{"title":"Earn on every sale","description":"Get 20% of every order, including renewals, so one referral keeps paying you for as long as they host with us."},"step4":{"title":"Cash out","description":"Hit the $20 minimum and choose PayPal, bank transfer, or service credit. Payouts arrive within 48 hours."}},"faq":{"title":"Common questions","description":"Anything we missed? Hit us up, we read every message.","items":{"q1":{"question":"Who can join the Affiliate Program?","answer":"Anyone. There is no audience size requirement, no application, and no waiting period. 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We are confident enough in our service that we are happy to compete on merit. We just ask that you have actually tried us before recommending us."},"q6":{"question":"What support do partners get?","answer":"Partners get a direct Discord channel with our team, priority technical support, help configuring your modpack or server, and creative input on co-marketing assets."}}},"finalCta":{"title":"Ready to grow with us?","description":"Start earning today, or apply for the full partner treatment. 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Test the next version early, on a copy of your world."},"loader":{"paper":{"displayName":"Paper","tagline":"The high-performance Minecraft server most big servers run","heroHeading":"Download Paper Server JAR","heroSub":"Paper is a drop-in replacement for Spigot and Vanilla that runs dramatically faster, fixes countless bugs, and supports every Spigot and Bukkit plugin without changes.","introHeading":"What is Paper?","introBody":"Paper is an open-source fork of Spigot that rewrites large parts of Minecraft's internal logic to run faster, often 2x to 3x the tick rate of Vanilla under load. It stays fully plugin-compatible with the Bukkit and Spigot APIs, so every plugin you find on SpigotMC or Modrinth works unchanged. Paper is maintained by the PaperMC team, builds are published continuously (dozens per week during active development), and the project is widely considered the de-facto standard for any Minecraft server running plugins. If you want plugins, pick Paper. There is no serious reason to run Spigot or CraftBukkit in 2026.","whenHeading":"When should I use Paper?","whenBody":"Pick Paper if you want to run plugins (economy, protections, minigames, chat, admin tools) while keeping the best possible performance. Paper is NOT for mods (Fabric or Forge handle those). Paper is the right default for 90% of people running a public Minecraft server with plugins.","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.17–1.20.4) · Java 11 (MC 1.16 and older)","recommendedRam":"2–4 GB for <20 players, 6–8 GB for 20–50, 10+ GB for bigger servers","startScriptLabel":"Start script (Linux/macOS)","startScript":"java -Xms4G -Xmx4G --add-modules=jdk.incubator.vector -XX:+UseG1GC -jar paper.jar nogui","startScriptWinLabel":"Start script (Windows)","startScriptWin":"java -Xms4G -Xmx4G --add-modules=jdk.incubator.vector -XX:+UseG1GC -jar paper.jar --nogui\npause","faq":{"paperVsSpigot":{"question":"Paper vs Spigot: what's the difference?","answer":"Paper is a performance-focused fork of Spigot. It runs the same plugins, uses the same API, and loads worlds from the same format, but its rewritten internals can handle 2x to 3x more entities and players before the tick rate drops. Paper is also actively maintained with frequent updates, while Spigot releases are sporadic. For any new server you're setting up today, pick Paper. There is no downside vs Spigot."},"plugins":{"question":"Do Spigot plugins work on Paper?","answer":"Yes, all of them, without modification. Paper implements the Bukkit and Spigot APIs in full, so any plugin you find on SpigotMC, Modrinth, Hangar or Polymart works immediately."},"modsOnPaper":{"question":"Can I run Forge mods on Paper?","answer":"No. Paper is a plugin server, not a mod server. If you want Forge or Fabric mods, use Forge, NeoForge or Fabric instead. There is no Minecraft server that runs both plugins and mods natively. You would need a hybrid like Arclight or Mohist, but those are substantially less stable."},"java":{"question":"Which Java version does Paper need?","answer":"Minecraft 1.20.5 and newer require Java 21. Earlier versions back to 1.17 need Java 17. For anything before 1.17, install Java 8 or 11. Eclipse Temurin is the recommended distribution."}}},"spigot":{"displayName":"Spigot","tagline":"The original plugin-capable Minecraft server","heroHeading":"Download Spigot Server JAR","heroSub":"Spigot is the long-standing plugin-capable server software for Minecraft. Every version on this page points to the community mirror at getbukkit. We do not host Spigot binaries, per Mojang's agreement.","introHeading":"What is Spigot?","introBody":"Spigot is a fork of CraftBukkit and one of the oldest plugin-capable Minecraft servers. It extends Vanilla with a plugin API (the Bukkit API) that lets developers add almost anything to the game (economies, protections, minigames, custom commands) without touching the base game. Because Mojang's agreement does not permit redistribution of Spigot binaries, all downloads here link to the getbukkit.org community mirror, which is the standard place to get prebuilt Spigot JARs. For new servers in 2026 we strongly recommend Paper instead: Paper is a drop-in Spigot replacement that runs every Spigot plugin unchanged but performs dramatically better.","whenHeading":"When should I use Spigot?","whenBody":"Pick Spigot only if you have a specific reason, for example a legacy server you are keeping untouched. For new projects, Paper is strictly better.","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.17–1.20.4) · Java 8 (older)","recommendedRam":"2–4 GB for <20 players, 6–8 GB for 20–50, 10+ GB for bigger servers","startScriptLabel":"Start script (Linux/macOS)","startScript":"java -Xms4G -Xmx4G -XX:+UseG1GC -jar spigot.jar nogui","startScriptWinLabel":"Start script (Windows)","startScriptWin":"java -Xms4G -Xmx4G -XX:+UseG1GC -jar spigot.jar --nogui\npause","legalNotice":"Per Mojang's agreement, Spigot binaries cannot be redistributed directly. All download links on this page point to getbukkit.org, the long-standing community mirror, or to BuildTools if you prefer to build Spigot yourself.","faq":{"paperVsSpigot":{"question":"Should I use Spigot or Paper?","answer":"Paper. Paper is a fork of Spigot that runs every Spigot plugin unchanged but performs 2x to 3x better under load and is updated far more frequently. The only reason to pick Spigot is if you are maintaining a very old legacy server and don't want to change anything."},"legal":{"question":"Why isn't the JAR hosted here?","answer":"Mojang's redistribution agreement forbids sharing prebuilt Spigot binaries. Every legitimate Spigot download on the web either links to getbukkit.org (the community mirror) or ships BuildTools, the utility you run yourself to build a JAR from Mojang's server code. We link to both."},"buildTools":{"question":"What is BuildTools?","answer":"BuildTools is a small Java utility from the Spigot project that downloads Mojang's server JAR, applies the Spigot patches, and produces a Spigot JAR on your machine. It's the legally-sound way to get Spigot without relying on a third-party mirror."},"java":{"question":"Which Java version does Spigot need?","answer":"Minecraft 1.20.5 and newer require Java 21. Earlier versions back to 1.17 need Java 17. For anything before 1.17, install Java 8 or 11."}}},"vanilla":{"displayName":"Vanilla","tagline":"The official Mojang server: plain Minecraft, nothing added","heroHeading":"Download Vanilla Minecraft Server","heroSub":"The official Minecraft server JAR published by Mojang. Plain Minecraft, no plugins, no mods, exactly what ships with the game.","introHeading":"What is the vanilla Minecraft server?","introBody":"The vanilla Minecraft server is the official server binary that Mojang publishes for every release of Minecraft. It's plain Minecraft: no plugins, no mods, no API, just the game as the developers intended. If all you want is to play survival, creative or adventure with friends over the internet, vanilla is often the right choice. Vanilla servers are lightweight, simple to configure, and guaranteed to be compatible with every Minecraft feature on day one because they ARE Minecraft. Every download button on this page links directly to piston-data.mojang.com, the Mojang CDN, so you're always getting the exact binary Mojang published.","whenHeading":"When should I use vanilla?","whenBody":"Pick vanilla if you want the game exactly as it ships, with no plugins or mods. Pick it if you want the smallest possible maintenance surface. Pick it for small private survival servers. Don't pick it if you want economy plugins, protections, minigames, custom commands (use Paper) or if you want to run a modpack (use Fabric, Forge or NeoForge).","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.17–1.20.4) · Java 8 or 11 (older)","recommendedRam":"1–2 GB for small private, 3–4 GB for 10–20 players","startScriptLabel":"Start script (Linux/macOS)","startScript":"java -Xms2G -Xmx2G -jar server.jar nogui","startScriptWinLabel":"Start script (Windows)","startScriptWin":"java -Xms2G -Xmx2G -jar server.jar nogui\npause","eulaNotice":"On first launch the server will write an eula.txt file and stop. Open it and set eula=true. This is your agreement to Mojang's EULA and is required to run any Minecraft server.","faq":{"vsPaper":{"question":"Vanilla vs Paper: which one should I pick?","answer":"Pick vanilla if you want plain Minecraft with no plugins and no modifications. Pick Paper if you want plugins, better performance and the same vanilla gameplay. Paper runs vanilla worlds without issue, so if you start vanilla and later want plugins you can swap to Paper painlessly."},"mods":{"question":"Can I run mods on a vanilla server?","answer":"No. Vanilla servers have no mod-loading capability. If you want mods, use Fabric (lightweight mods) or Forge / NeoForge (modpacks and heavier mods)."},"eula":{"question":"What is eula.txt and why does my server not start?","answer":"On first launch, Mojang's server writes a file called eula.txt and exits. Open it and change eula=false to eula=true to indicate you agree to the Minecraft End User Licence Agreement. This is required for every Minecraft server, vanilla or otherwise."},"java":{"question":"Which Java version do I need for the vanilla server?","answer":"Minecraft 1.20.5 and newer require Java 21. Earlier versions back to 1.17 need Java 17. Older versions (1.12 to 1.16) accept Java 8 or 11. Eclipse Temurin is the recommended JDK distribution on Windows, Linux and macOS."}}},"fabric":{"displayName":"Fabric","tagline":"Lightweight mod loader for modern Minecraft","heroHeading":"Download Fabric Server JAR","heroSub":"Fabric is a lightweight, fast-updating mod loader for Minecraft 1.14+. Ideal for smaller modpacks, technical mods and running the latest Minecraft versions on release day.","introHeading":"What is Fabric?","introBody":"Fabric is a modding toolchain and mod loader for Minecraft, designed to be lightweight, fast to update, and friendly to mod developers. Where Forge is a large, feature-rich framework, Fabric is intentionally minimal: it provides the plumbing for mods to run, and nothing else. That makes Fabric the fastest loader to support each new Minecraft release: the Fabric team often has a loader ready within days of a Minecraft version drop, months before Forge and NeoForge catch up. Fabric is especially popular for performance mods like Sodium, Lithium and C2ME, and for smaller curated modpacks.","whenHeading":"When should I use Fabric?","whenBody":"Pick Fabric if you want to run mods on a recent Minecraft version and the mods you want are available for Fabric. Pick it if you want to use performance mods like Lithium, Krypton or ServerCore on a modern server. Don't pick Fabric if you're running a big traditional modpack: those tend to target Forge. Check your modpack's loader first.","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.17–1.20.4) · Java 8 (MC 1.14–1.16)","recommendedRam":"3–6 GB for small modpacks, 8+ GB for bigger ones","startScriptLabel":"Start script (Linux/macOS)","startScript":"java -Xms4G -Xmx4G -XX:+UseG1GC -jar fabric-server-launch.jar nogui","startScriptWinLabel":"Start script (Windows)","startScriptWin":"java -Xms4G -Xmx4G -XX:+UseG1GC -jar fabric-server-launch.jar nogui\npause","faq":{"vsForge":{"question":"Fabric vs Forge: which should I pick?","answer":"Pick Fabric for smaller modpacks, performance mods, or if you want to run the latest Minecraft version quickly after release. Pick Forge (or NeoForge) for big traditional modpacks with hundreds of mods: the biggest packs on CurseForge are still Forge-based. If you're running a specific modpack, check its page for which loader it needs: you cannot mix Fabric and Forge mods on the same server."},"plugins":{"question":"Can I run Paper plugins on a Fabric server?","answer":"No. Fabric is a mod loader, not a plugin server. Paper plugins target the Bukkit API which Fabric does not implement. There is a compatibility layer called CardboardPowered but it's incomplete and not recommended for production."},"versions":{"question":"Which Minecraft versions does Fabric support?","answer":"Fabric supports Minecraft 1.14 and newer. It does not exist for 1.13 or earlier. For 1.12.2 and below you need Forge."},"performanceMods":{"question":"What are performance mods?","answer":"Server-side performance mods like Lithium, Krypton, ServerCore and FerriteCore optimise Minecraft's internals to reduce CPU, RAM and tick-time load. They can dramatically improve performance on modest hardware without changing gameplay. Most of them target Fabric first."}}},"forge":{"displayName":"Forge","tagline":"The classic mod loader powering most big modpacks","heroHeading":"Download Minecraft Forge Server","heroSub":"Minecraft Forge is the long-standing mod loader for Minecraft. It's the platform behind most of the largest modpacks on CurseForge, Feed the Beast and Technic.","introHeading":"What is Minecraft Forge?","introBody":"Minecraft Forge is the original modding framework for Minecraft, first released in 2011 for Minecraft 1.1. Forge provides a comprehensive API for mods, covering blocks, items, entities, GUIs, networking, world generation and much more, which is why almost every major modpack targets Forge. If you've ever installed a pack from CurseForge, Feed the Beast or the ATLauncher, there's an overwhelming chance it was a Forge pack. Forge is heavy compared to Fabric and updates more slowly after each Minecraft release, but it's the de-facto standard for traditional modpacks with hundreds of interacting mods.","whenHeading":"When should I use Forge?","whenBody":"Pick Forge if the modpack you want to run is a Forge pack (most big CurseForge modpacks are). Pick it if the specific mods you want only exist for Forge. For Minecraft 1.20.1 and newer the modding community is gradually migrating to NeoForge. Both still work, and most mods are published for both, but NeoForge is the actively-developed fork going forward.","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.17–1.20.4) · Java 8 (older)","recommendedRam":"4–6 GB for small packs, 8–12 GB for medium, 16 GB+ for heavy modpacks","startScriptLabel":"Installation","startScript":"1. Download the installer JAR above\n2. Run: java -jar forge-installer.jar --installServer\n3. Accept the EULA (eula.txt)\n4. Run ./run.sh (Linux/macOS) or run.bat (Windows)","faq":{"vsNeoforge":{"question":"Forge vs NeoForge: what's the difference?","answer":"NeoForge is an actively-developed fork of Forge that started for Minecraft 1.20.1. For versions 1.19 and older there is only Forge. For 1.20.1+ both exist, and the modding community is gradually moving to NeoForge, but most mods are published for both. If your modpack specifies one or the other, follow its instructions. If you're starting fresh on 1.20.1+, NeoForge is usually the better bet."},"modpacks":{"question":"Can I install a modpack on a Forge server?","answer":"Yes. Most CurseForge modpacks ship a 'server pack' download that gives you a ready-to-run Forge server with all mods and configs in place. Download the server pack, extract it, run the installer if present, then start the server."},"plugins":{"question":"Can I run plugins on Forge?","answer":"Not natively. Forge is a mod loader, not a plugin server. If you need both mods and plugins, hybrid servers like Mohist, Magma or Arclight exist but are significantly less stable than a pure Forge or pure Paper server. For plugin-only servers use Paper; for mod-only servers use Forge or NeoForge."},"java":{"question":"Which Java version do I need for Forge?","answer":"Minecraft 1.20.5 and newer require Java 21. 1.17–1.20.4 needs Java 17. 1.16 and older accepts Java 8. Always install the exact version the modpack recommends: modpacks are very sensitive to Java version."}}},"neoforge":{"displayName":"NeoForge","tagline":"The actively-developed fork of Forge for modern Minecraft","heroHeading":"Download NeoForge Server","heroSub":"NeoForge is a community-driven fork of Forge that started with Minecraft 1.20.1. It's the most active mod loader for recent Minecraft versions and the go-to choice for new modpacks.","introHeading":"What is NeoForge?","introBody":"NeoForge is a fork of Minecraft Forge created by a group of core Forge contributors in mid-2023. It supports Minecraft 1.20.1 and newer, has a faster development cadence than the original Forge project, and is where most new modding activity for recent Minecraft versions is happening. NeoForge keeps the Forge API mostly intact so existing Forge mods can be updated with relatively small changes, and many major mods publish for both loaders. If you're starting a new modded server on 1.20.1 or newer in 2026, NeoForge is usually the right pick.","whenHeading":"When should I use NeoForge?","whenBody":"Pick NeoForge if you want to run mods on Minecraft 1.20.1 or newer and the mods you want target NeoForge (most modern mods now do). Don't pick NeoForge for 1.19.4 or older: it doesn't exist for those versions, use Forge instead.","setupHeading":"Setup","javaVersion":"Java 21 (MC 1.20.5+) · Java 17 (MC 1.20.1–1.20.4)","recommendedRam":"4–6 GB for small packs, 8–12 GB for medium, 16 GB+ for heavy","startScriptLabel":"Installation","startScript":"1. Download the installer JAR above\n2. Run: java -jar neoforge-installer.jar --installServer\n3. Accept the EULA (eula.txt)\n4. Run ./run.sh (Linux/macOS) or run.bat (Windows)","faq":{"vsForge":{"question":"NeoForge vs Forge: which one?","answer":"For Minecraft 1.20.1 and newer, NeoForge is usually the better pick: it's more actively developed, its release cadence is faster, and most new mods target it. For 1.19.4 and older, only Forge exists. If you're running a specific modpack, check its page: the pack will tell you which loader it needs."},"versions":{"question":"Which Minecraft versions does NeoForge support?","answer":"NeoForge supports Minecraft 1.20.1 and newer. It was forked from Forge in mid-2023 so earlier versions are not covered: for 1.19.4 and below use Forge."},"forgeMods":{"question":"Do Forge mods work on NeoForge?","answer":"Many do, but not always unchanged. NeoForge preserves most of the Forge API, so mods that don't use deep internals can often be run on NeoForge directly. For mods that rely on internals, the mod author usually publishes a separate NeoForge build. Check the mod's CurseForge or Modrinth page before installing."},"java":{"question":"Which Java version do I need for NeoForge?","answer":"Minecraft 1.20.5 and newer require Java 21. NeoForge for 1.20.1–1.20.4 needs Java 17. Install Eclipse Temurin of the exact version: modded servers are particularly sensitive to Java version mismatches."}}}},"ui":{"latestVersion":"Latest version","downloadJar":"Download JAR","downloadInstaller":"Download installer","allVersionsHeading":"All {loaderName} versions","allVersionsSub":"Every {loaderName} build we have ever seen, grouped by Minecraft major version. Click any version to open its dedicated download page.","searchVersionsPlaceholder":"Search version… (e.g. 1.20.4 or rc)","showOlderVersions":"Show older Minecraft versions","noMatches":"No versions match your search.","build":"Build","unavailableBanner":"Live version data from the official source is temporarily unavailable. You can download directly from {site}.","goToOfficial":"Go to official site","backToHub":"All server types","otherLoadersHeading":"Other Minecraft server types","tryHostingHeading":"Want it hosted for you?","tryHostingSub":"Keeping a Minecraft server online 24/7 with backups, DDoS protection and tuned performance is a full-time job. DoomHosting does it for you: instant setup, free subdomain, automatic backups, DDoS protection and 24/7 support.","requiredJava":"Required Java","recommendedRam":"Recommended RAM","breadcrumbDownloads":"Minecraft downloads","faqHeading":"Frequently asked questions","downloadBuildTools":"Download BuildTools","buildToolsNote":"The getbukkit mirror never built a Spigot JAR for Minecraft {mcVersion}. Download BuildTools and run it with --rev {mcVersion} to build this version yourself in a couple of minutes."},"version":{"heroHeading":"Download {loaderName} {mcVersion} Server","heroSub":"The {loaderName} server JAR for Minecraft {mcVersion}, direct from the official source. Build details, release date and Java requirements below.","stableLatest":"Latest stable build","experimentalAvailable":"Experimental build available","experimentalDescription":"An experimental build is available for this Minecraft version. Use it only if you understand it has not been promoted to stable yet.","downloadExperimental":"Download experimental","buildLabel":"Build","releasedLabel":"Released","javaLabel":"Java required","javaValue":"Java {version}","sizeLabel":"File size","checksumLabel":"SHA-1 checksum","channelLabel":"Channel","channelStable":"Stable","channelExperimental":"Experimental","siblingHeading":"Other Minecraft {majorVersion} builds of {loaderName}","siblingSub":"Other builds in the {majorVersion}.x line. The newest stable is selected by default above.","backToLoader":"← Back to {loaderName} downloads","whatsNewHeading":"What's new in Minecraft {mcVersion}","viewChangelog":"View official changelog","facts":{"releasedSentence":"Minecraft {mcVersion} was released on {date}.","paperSentence":"The newest Paper build for Minecraft {mcVersion} is build {build}, published on {date}.","paperSentenceNoDate":"The newest Paper build for Minecraft {mcVersion} is build {build}.","forgeSentence":"The newest {loaderName} build for Minecraft {mcVersion} is {build}.","statNewFeatures":"New features","statChanges":"Changes","statTechnicalChanges":"Technical changes","statFixedBugs":"Bug fixes","statBuilds":"Builds published","statChangelogEntries":"Changelog entries","statCommits":"Upstream commits","sourceNote":"Figures taken from the official release notes for this version."},"channelSnapshot":"Snapshot"},"bedrock":{"displayName":"Bedrock Dedicated Server","heroHeading":"Download Bedrock Dedicated Server","heroSub":"The official Bedrock Dedicated Server from Mojang, for Windows and Bedrock players on consoles, mobile and the Windows app. Download the latest release and run your own server.","introHeading":"What is the Bedrock Dedicated Server?","introBody":"The Bedrock Dedicated Server is the official server software Mojang publishes for the Bedrock edition of Minecraft, the version that runs on Windows, Xbox, PlayStation, Switch, mobile and the Windows app. Unlike the Java server it's a native binary, not a Java JAR, so there's no JVM to install. It ships as a single zip with the server executable and default config files. Every download button here links directly to minecraft.net, so you always get the exact binary Mojang published.","whenHeading":"When should I use Bedrock?","whenBody":"Use the Bedrock Dedicated Server if your players are on consoles, phones, tablets or the Windows app, because those clients can only join Bedrock servers. Bedrock supports cross-play across all those platforms. If your players are on the Java edition (the standalone PC version) you want the Java server instead, see the Java downloads link below. Java and Bedrock servers are not compatible: a client can only join a server of its own edition.","eulaNotice":"By downloading and running the Bedrock Dedicated Server you agree to the Minecraft End User Licence Agreement and the Bedrock Dedicated Server terms. The server reads its settings from server.properties, which is created in the server folder on first run.","setupHeading":"Setup","startScriptLabel":"Start the server (Linux)","startScript":"unzip bedrock-server.zip -d bedrock\ncd bedrock\nLD_LIBRARY_PATH=. ./bedrock_server","startScriptWinLabel":"Start the server (Windows)","startScriptWin":"Extract the zip, then double-click bedrock_server.exe\nOr from PowerShell:\n.\\bedrock_server.exe","downloadLinux":"Download for Linux","downloadWindows":"Download for Windows","allVersionsHeading":"All Bedrock Dedicated Server versions","allVersionsSub":"Every Bedrock Dedicated Server release we have seen, grouped by Minecraft major version. Click any version to open its dedicated download page.","searchVersionsPlaceholder":"Search version… (e.g. 1.21.100)","previewHeading":"Preview builds","previewSub":"Preview builds carry upcoming and experimental features that can change or break before the matching release. Use them for testing, not production servers.","tryHostingHeading":"Want a Bedrock server hosted for you?","tryHostingSub":"Keeping a Bedrock server online 24/7 with backups, DDoS protection and tuned performance is a full-time job. DoomHosting does it for you: instant setup, free subdomain, automatic backups, DDoS protection and 24/7 support.","version":{"heroHeading":"Download Bedrock Dedicated Server {mcVersion}","heroSub":"The Bedrock Dedicated Server for Minecraft {mcVersion}, direct from the official source. Channel, platform and download details below.","stableLatest":"Latest release build","versionLabel":"Version","channelLabel":"Channel","channelRelease":"Release","channelPreview":"Preview","platformLabel":"Platform","checksumLabel":"SHA256 checksum","previewCalloutHeading":"Preview build","previewCalloutBody":"This is a Preview build. It includes upcoming and experimental features that can change or break before the matching release. Use it for testing, not a production server.","siblingHeading":"Other Minecraft {majorVersion} Bedrock builds","siblingSub":"Other builds in the {majorVersion}.x line. The newest is selected by default above.","backToLanding":"← Back to Bedrock downloads","whatsNewHeading":"What's new in Minecraft {mcVersion}","viewChangelog":"View official changelog"},"faq":{"whatIsBedrock":{"question":"What is the Bedrock Dedicated Server?","answer":"It's the official server software Mojang publishes for the Bedrock edition of Minecraft, the version that runs on Windows, Xbox, PlayStation, Switch, mobile and the Windows app. It's a native binary (no Java required) and ships as a single zip with the server executable and default config files."},"javaVsBedrock":{"question":"What's the difference between a Bedrock server and a Java server?","answer":"They run two different editions of Minecraft that cannot connect to each other. The Bedrock server is for console, mobile and Windows-app players and runs as a native binary. The Java server is for the standalone PC edition and runs on the Java runtime. Pick the one that matches the edition your players use: a Bedrock client cannot join a Java server, and vice versa."},"addons":{"question":"Can I use Add-ons and behaviour packs on a Bedrock server?","answer":"Yes. The Bedrock Dedicated Server supports resource packs and behaviour packs (Add-ons). Drop them into the resource_packs and behavior_packs folders and reference them in the world's world_resource_packs.json and world_behavior_packs.json files. Bedrock does not use Java-style plugins or mods."},"crossplay":{"question":"Does the Bedrock server support cross-play?","answer":"Yes. Bedrock is one shared edition across Windows, Xbox, PlayStation, Switch, iOS, Android and the Windows app, so players on any of those platforms can join the same Bedrock server. Cross-play with the Java edition is not supported because they are separate editions."},"official":{"question":"Are these downloads hosted by DoomHosting?","answer":"No. Every download button on this page links directly to minecraft.net, Mojang's official download page. We never proxy or cache the binary ourselves, so you always get the exact build Mojang published, with no man-in-the-middle risk."}}},"snapshot":{"breadcrumb":"Snapshots","heroHeading":"Minecraft Snapshot Server Download","heroSub":"Mojang publishes a development build of Minecraft most weeks. A snapshot server JAR is that build: vanilla only, unfinished, and not something to point a world you care about at.","latestLabel":"Latest snapshot","targetLabel":"Snapshot for Minecraft {majorVersion}","targetUnknown":"Not announced","warningTitle":"Not for a production server","warningBody":"Back up your world before you run a snapshot. Snapshots can convert a world to a newer data format that older releases refuse to load, plugins and mods do not work on them, and anything in one can change or disappear in the next.","versionWarningBody":"Back up your world before you run this build. A snapshot can convert a world to a newer data format that an older release refuses to load, plugins and mods do not work on it, and anything in it can change or disappear in the next snapshot.","introHeading":"What is a Minecraft snapshot server?","introBody":"A snapshot is Mojang's development build of Minecraft, published most weeks while a version is being worked on. It carries the features Mojang is testing right now, and it is vanilla only: Paper, Fabric, Forge and NeoForge all build against finished releases, so there is no modded or plugin snapshot to download. Treat one as a test server. It can crash, a block or a recipe can change overnight, and the next snapshot can undo it again. Copy any world you care about before you open it in a snapshot, and keep the server people actually play on a release.","vsHeading":"Snapshot or release?","vsBody":"If you want to try what is coming next, take the snapshot. If other people are playing on the server, take the release.","vsSnapshotLabel":"Snapshot","vsSnapshotBody":"Weekly development build. New features first, no plugin or mod support, breaking changes between builds, and world upgrades that only go one way.","vsReleaseLabel":"Release","vsReleaseBody":"The finished version. Stable, supported by every loader, and what mods, plugins and hosts build against.","vsReleaseLink":"Download the vanilla release server","runHeading":"How to run a snapshot server","runBody":"Exactly like any vanilla server. Put the JAR in an empty folder on its own, run it once, accept the EULA, then start it again. Keep it in a separate folder from your release server so the two never share a world.","startScript":"java -Xms2G -Xmx4G -jar server.jar nogui","eulaNote":"The first launch stops immediately and writes an eula.txt file. Open it, set eula=true, and start the server again. That line is your agreement to Mojang's EULA and is required to run any Minecraft server.","ramNote":"2 GB boots a snapshot for a couple of players. For a real player count, size it with the","ramLink":"Minecraft RAM calculator","allHeading":"Every Minecraft snapshot","allSub":"Newest first, read from Mojang's own version manifest. Open any snapshot for its release date, file size, checksum and download link.","tableSnapshot":"Snapshot","tableTarget":"Building towards","kind":{"snapshot":"Snapshot","preRelease":"Pre-release","releaseCandidate":"Release candidate"},"loaderLine":"Looking for snapshots?","loaderLink":"Every Minecraft snapshot server JAR","countLine":"{snapshots} snapshots across {releases} releases","groupHeading":"Building towards {majorVersion}","groupYearHeading":"{year} snapshots","groupOtherHeading":"Undated snapshots","groupSummary":"{count} builds, {span}","groupSummaryOne":"1 build, {span}","groupSpan":"{from} to {to}","loadMore":"Load {count} more","loadMoreOne":"Load 1 more","versionHeading":"Download Minecraft {mcVersion} Server","versionSub":"The Minecraft {mcVersion} snapshot server JAR, direct from Mojang. Release date, file size, checksum and Java requirement below.","nearbyHeading":"Snapshots either side of this one","olderSnapshot":"Previous snapshot","newerSnapshot":"Next snapshot","backToSnapshots":"All snapshots","faq":{"whatIs":{"question":"What is a Minecraft snapshot server?","answer":"It is a server built from Mojang's development version of Minecraft. Snapshots come out most weeks and carry the features Mojang is working on before the next release. Only vanilla has them, and they exist for testing rather than for a server people play on."},"howOften":{"question":"How often do Minecraft snapshots come out?","answer":"Roughly once a week while a version is in development, usually mid-week. As a release gets close, Mojang switches to pre-releases and then release candidates, which are the same channel with a version number that names the release they are building up to. Development pauses after a release, so there are quiet weeks with no snapshot at all."},"worlds":{"question":"Can I open my normal world on a snapshot server?","answer":"Only on a copy. A snapshot usually upgrades the world to a newer data format, and the release version will not open it again afterwards. Copy the world folder first, point the snapshot at the copy, and leave the original where it is."},"hosting":{"question":"Can I run a snapshot on a hosted Minecraft server?","answer":"Yes. Our Minecraft servers let you pick the version from the control panel, snapshots included, so you can put a second server on the current snapshot and leave your main world on the release. Switching back is a version change, not a reinstall."}}}},"domains":{"title":"Domains","subtitle":"Register a new domain, transfer one in, and manage them next to your servers.","search":{"placeholder":"Find your domain","searching":"Checking availability...","cta":"Search"},"results":{"available":"Available","taken":"Taken","perYear":"/yr","register":"Register","otherTlds":"More extensions","showMore":"Show {count} more","showLess":"Show fewer","firstYear":"first year","thenPerYear":"then {price}/yr"},"empty":{"noResultsTitle":"Nothing to show","noResultsBody":"Try a different name using only letters, numbers, and hyphens."},"error":"Domain search is temporarily unavailable. Please try again.","demoBadge":"Preview data","transfer":{"title":"Transfer your domain to DoomHosting","subtitle":"Bring a domain you already own. The transfer adds a year to your registration and renewals continue here.","domainLabel":"Domain name","domainPlaceholder":"yourdomain.com","authLabel":"Auth code (EPP)","authPlaceholder":"Code from your current registrar","authHint":"Request the auth code (also called EPP or transfer code) from your current registrar, and make sure the domain is unlocked.","invalidDomain":"Enter a full domain with a supported extension, like yourdomain.com.","cta":"Start transfer","note":"Transfers usually complete within 5 days. Your website and DNS keep working during the move."},"cart":{"modeRegister":"New registration","modeTransfer":"Transfer in","registerNote":"Registered for 1 year in your name. You can cancel anytime before renewal.","transferNote":"The transfer adds 1 year to your registration. It usually completes within 5 days, and your DNS keeps working during the move.","registrantTitle":"Domain owner details","registrantHint":"Required by registry rules. This is who legally owns the domain. On extensions that support it (like .com, .net, .org), your details are hidden with free WHOIS privacy; country extensions follow their own registry rules.","incomplete":"Fill in the domain owner details to continue.","fields":{"firstName":"First name","lastName":"Last name","email":"Email","phone":"Phone","street":"Street and number","zipcode":"Postal code","city":"City","country":"Country","countryPlaceholder":"Select country","company":"Company (optional)","idNumber":{"se":"Personal or organization ID number","fi":"Business ID, personal identity code, or date of birth"},"idNumberHint":{"se":"Required by the .se registry (IIS): personnummer or organisationsnummer, or a national ID number for owners outside Sweden. Company registrations must also fill in the company name above.","fi":"Required by the Finnish registry (Traficom). Companies: Business ID. Residents of Finland: personal identity code (henkilotunnus). Owners outside Finland: date of birth as YYYY-MM-DD."},"residencyNote":{"eu":".eu domains can only be registered by owners living in the EU or EEA.","fr":".fr domains can only be registered by owners living in the EU, EEA, or Switzerland."}},"renewSame":"Renews yearly at the same price.","renewAt":"Renews at {price}/yr after the first year."},"owned":{"title":"Your domains","empty":"No domains yet. Register one below or transfer one in.","error":"Could not load your domains.","registered":"Registered with DoomHosting","transferredIn":"Transferred to DoomHosting","renews":"Renews","transferPendingNote":"Transfer in progress. This usually completes within 5 days; we will take it from here.","pastDue":"Renewal invoice overdue. Pay it to keep the domain.","cancelScheduled":"Cancellation scheduled","keep":"Keep it","registryPending":{"title":"Confirm your registration to activate this domain","body":"The domain registry has sent a confirmation email to {email}. Your domain stays offline until you complete it, so check that inbox (and the spam folder).","bodyNoEmail":"The domain registry has sent a confirmation email to your registrant email address. Your domain stays offline until you complete it, so check your inbox (and the spam folder)."},"registryFailed":{"title":"This registration needs a hand","body":"The registry could not complete your registration.","cta":"Open a support ticket and we will sort it out."},"verification":{"suspended":{"title":"Domain offline: verify your email","bodyNoDate":"The verification link sent to {email} expired, so the registrar took the domain offline. Send a new link and click it to bring it back, usually within a few hours."},"pending":{"title":"Verify your email to keep this domain online","body":"Click the link we sent to {email} before {date}, or the registrar takes the domain offline. Check the spam folder too.","bodyNoDate":"Click the link we sent to {email}, or the registrar takes the domain offline. 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Same checkout, one invoice.","add":"Add"},"landing":{"tabSearch":"Register new","tabTransfer":"Transfer in","heroTitle1":"Find and register your","heroTitle2":"domain name","heroSubtitle":"Search hundreds of extensions, grab the name your players will remember, and point it at your game server in a couple of clicks.","whyTitle":"Why register your domain with DoomHosting","trust":{"tlds":"Hundreds of extensions","dns":"Free DNS included","connect":"1-click server link","support":"24/7 expert support"},"popular":{"featured":"Popular"},"countries":{"dk":"Denmark","de":"Germany","se":"Sweden","pl":"Poland","fr":"France"},"features":{"dns":{"title":"Free DNS management","description":"Full control of your records (A, CNAME, MX, TXT, SRV) from one clean dashboard, at no extra cost."},"connect":{"title":"Point at your game server","description":"Connect your domain to any DoomHosting game server in a click, so players join at play.yourdomain.com."},"pricing":{"title":"Honest yearly pricing","description":"Clear renewal prices shown up front, with no first-year gimmicks or surprise markups at checkout."},"panel":{"title":"One panel for everything","description":"Manage your domains right next to your game servers, billing, and support in one place."}},"crossLink":{"title":"Running a game server too?","body":"Pair your new domain with high-performance hosting for Minecraft, Rust, Valheim, and 25+ more games.","cta":"Explore game server hosting"},"liveBadge":"Live availability"},"faq":{"questions":{"cost":"How much does a domain cost?","connect":"Can I connect my domain to my game server?","dns":"Do you offer free DNS management?","transfer":"Can I transfer a domain I already own?"},"answers":{"cost":"It depends on the extension. Common ones like .com and .net are a low yearly fee, shown live in the search before you commit. You pay only the yearly registration, with no setup fee.","connect":"Yes. You can point any domain at a DoomHosting game server in a click, including a Minecraft SRV record so players join with just your domain, no port.","dns":"Yes. Every domain includes full DNS management (A, AAAA, CNAME, MX, TXT, SRV) at no extra cost, and you can switch to custom nameservers whenever you like.","transfer":"Yes. Enter your domain and the auth code from your current registrar in the transfer box above. The transfer adds a year to your registration and usually completes within 5 days."}},"suggestions":{"title":"Available alternatives"},"pricing":{"title":"Honest pricing, every year","subtitle":"What you pay today is what you pay next year. No first-year bait, no surprise renewal markups.","colTld":"Extension","colRegister":"Register","colRenew":"Renew","colTransfer":"Transfer","note":"Renewal and transfer prices are shown up front. A first-year promo always states what the next years cost, right where you order.","promo":"Promo","firstYear":"first year"},"included":{"privacy":"Free WHOIS privacy on .com, .net, and .org","dns":"DNS hosting included with every domain","transferYear":"Transfers add a full year to your registration","noFees":"No setup fees and no hidden charges at checkout"},"manage":{"back":"Back to Domains","registryUnavailable":"Registry details are temporarily unavailable.","connect":{"title":"Connect to a game server","body":"Point a subdomain at one of your servers so players join on your own address.","subdomain":"Subdomain","server":"Game server","cta":"Connect","done":"Domain connected.","doneTitle":"Connected:","error":"Connecting the domain failed.","srvNote":"Minecraft Java players can join without typing a port.","portNote":"Players join with this address plus port {port}.","subdomainPh":"play (blank = root)","pointsTo":"Points to {server}:","willResolve":"Resolves to","notReady":"That server has no public address yet. Start it once, then try again.","serverPlaceholder":"Choose a server","noServers":"No active game servers yet.","noServersCta":"Order one","loadError":"We could not load your servers."},"dns":{"title":"DNS records","body":"Records for {domain} on DoomHosting DNS. Changes reach the internet within minutes.","add":"Add record","save":"Save changes","saved":"DNS changes saved.","saveError":"Saving DNS changes failed.","loadError":"Could not load DNS records.","empty":"No records yet. Add one, or use Connect above.","customNsNote":"This domain uses custom nameservers, so DNS is managed at your provider. Reset to DoomHosting DNS to edit records here.","type":"Type","namePh":"name (blank for root)","valuePh":"value","prio":"Priority","remove":"Remove record","errors":{"type":"Unsupported record type.","name":"Invalid name.","ttl":"Invalid TTL.","value":"Value is required.","ipv4":"Enter a valid IPv4 address.","ipv6":"Enter a valid IPv6 address.","cnameApex":"A CNAME cannot sit on the root; use a subdomain.","hostname":"Enter a valid hostname.","prio":"Priority must be 0-65535.","srvName":"SRV names start with _service._proto.","srvValue":"SRV value is: weight port target.","cnameConflict":"A CNAME cannot share its name with another record.","tooMany":"Too many records.","caa":"CAA value is: flags tag \"value\", like 0 issue \"letsencrypt.org\"."},"invalidRecord":"One of the DNS records is invalid. Check the name and value and try again."},"ns":{"title":"Nameservers","body":"DoomHosting DNS is the default. Point the domain elsewhere with custom nameservers.","default":"DoomHosting DNS","useCustom":"Use custom","reset":"Use DoomHosting DNS","resetTitle":"Switch back to DoomHosting DNS?","resetBody":"The domain returns to our nameservers and the DNS editor takes over again.","resetDone":"Nameservers reset.","dialogTitle":"Custom nameservers","dialogBody":"Enter 2 to 4 nameserver hostnames from your DNS provider. The in-panel DNS editor stops applying while custom nameservers are active.","addField":"Add another","save":"Save nameservers","saved":"Nameservers updated.","error":"Updating nameservers failed."},"security":{"title":"Transfer and security"},"lock":{"title":"Transfer lock","body":"Blocks transfer attempts at the registry. Keep it on unless you are moving away.","on":"Locked","off":"Unlocked","error":"Updating the transfer lock failed."},"auth":{"title":"Transfer code (EPP)","body":"Needed to move this domain to another registrar.","cta":"Get code","reveal":"Reveal code","dialogBody":"Give this code to your new registrar to start the transfer. Anyone with it can move the domain, so treat it like a password.","error":"Fetching the transfer code failed.","emailed":"This registry emails the transfer code directly to the domain owner. Check the owner inbox."},"billing":{"title":"Billing","expires":"Registered until","cancel":"Cancel domain"},"autorenew":{"title":"Auto-renew","onNote":"We charge your saved payment method each year before the domain expires.","offNote":"You renew manually each year by paying the renewal invoice, or the domain expires.","enabled":"Auto-renew turned on.","disabled":"Auto-renew turned off.","error":"Could not change auto-renew.","offNoteDate":"Auto-renew is off. This domain expires on {date} and will not be renewed."}}},"contentPacks":{"kind":{"modpack":"modpack","collection":"collection","bundle":"bundle","overhaul":"overhaul"},"platform":{"modrinth":"Modrinth","curseforge":"CurseForge","feedthebeast":"Feed the Beast","steamWorkshop":"Steam Workshop","thunderstore":"Thunderstore","umod":"uMod"},"breadcrumb":"Modpacks","crossLink":{"question":"Looking for a modpack server?","action":"Browse the modpacks we host"},"index":{"eyebrow":"{game} modpacks","heroTitle1":"Every big modpack,","heroTitle2":"ready to host","lede":"Pick a pack, get a server sized for it, and install it from the control panel in one click. Every pack here is one we host and keep up to date.","searchLabel":"Search modpacks","searchPlaceholder":"Search {count} modpacks","filterRuntime":"Mod loader","filterVersion":"{game} version","filterAll":"All","resultCount":"{count} packs","resultCountOne":"1 pack","empty":"No pack matches that search.","emptyReset":"Clear the filters","error":"The pack list could not be loaded. Try again in a moment.","spotlightFresh":"Updated this week","spotlightRecent":"Recently updated","spotlightCta":"View pack","spotlightRam":"{gb} GB recommended","packsHeading":"Most hosted packs","packsSub":"Every pack here installs from the Modpacks tab, with the RAM it needs already worked out.","features":{"install":{"title":"Install from the Modpacks tab","desc":"Search the pack, pick a build, press install. The panel downloads the server files and sets the loader and Java version for you."},"ram":{"title":"RAM sized per pack","desc":"Each page shows what the pack needs at a normal player count, from the pack author spec or our own test install."},"updates":{"title":"Updates keep your world","desc":"A new build out? Update from the same tab. Your world, your configs and your backups stay where they are."}},"faqHeading":"Modpack hosting questions","faq":{"questions":{"switchPack":"Can I switch modpacks later?","needSpecialPlan":"How much RAM does a modpack server need?","friendsJoin":"Do my friends need to install the pack too?","packNotListed":"What if the pack I want is not listed?"},"answers":{"switchPack":"Yes. Installing a different pack from the Modpacks tab replaces the server files. Take a backup first if you want to come back to the old world.","needSpecialPlan":"It depends on the pack, which is why every page here names a figure. A light pack runs on 4 GB, a kitchen-sink pack wants 8 to 10 for a small group. The cart opens on the number we recommend.","friendsJoin":"Yes. Everyone installs the same pack and the same build in their launcher, then connects to the address on the Overview tab. A client on a different build is refused at the door.","packNotListed":"It still installs. The Modpacks tab searches Modrinth, CurseForge and Feed the Beast directly, so any pack with a server build goes on the same way. These pages exist for the packs people ask about most."}},"pageOf":"Page {page} of {total}","anyPackTitle":"Not on the list? It still installs.","anyPackBody":"The Modpacks tab searches Modrinth, CurseForge and Feed the Beast directly, so any pack with a server build installs the same way. These pages are the ones people ask us about most.","anyPackCta":"Rent a {game} server"},"pack":{"eyebrow":"{game} modpack","byAuthor":"by {author}","downloadsOn":"{count} downloads on {platform}","modsCount":"{count} mods","ramLabel":"Recommended RAM","ramValue":"{gb} GB","latestBuildLabel":"Latest build","runtimeLabel":"Mod loader","versionLabel":"{game}","javaLabel":"Java {version}","downloadsLabel":"Downloads","cta":"Rent your {pack} server","ctaSecondary":"How install works","ctaLoading":"Loading prices","note":"One-click install from the Modpacks tab once your server is ready","manualInstall":"This pack is not in the one-click installer at the moment, so it goes on by hand over SFTP.","hostingHeading":"Hosting {pack}","installHeading":"How to install {pack} on your server","buildsHeading":"Available builds","buildsName":"Build","buildsVersion":"Minecraft","buildsLoader":"Loader","buildsReleased":"Released","buildsInstallable":"Installable","buildsNote":"Your players need the same build in their launcher.","specLabel":"Recommended for this pack","specUnit":"RAM","specReleased":"Released","relatedHeading":"More {game} modpacks","relatedAll":"See all {count}","archived":"This pack can no longer be installed from the panel. The page stays up for reference.","faqHeading":"{pack} server questions","toolsHeading":"Tools for your server","ramCalculatorLink":"{game} RAM calculator","jarDownloadLink":"{loader} server download","allPacksLink":"All {game} modpacks","alsoOnRuntime":"Also on {runtime}","alsoOnVersion":"Also on {version}","moreChips":"+ {count} more","toolsHint":"Free, no account","guidesHeading":"Guides","guidesHint":"From the help center","ramCalculatorDesc":"Size a modded server by players and world","propertiesDesc":"Build the file with the right flags","jarDownloadDesc":"The loader build this pack runs on","ctaBandTitle":"Ready to run {pack} with your group?"},"install":{"modpacks":{"step1":{"title":"Order the server","desc":"The button on this page preselects the RAM this pack needs. It is online about a minute after checkout."},"step2":{"title":"Open the Modpacks tab and search {pack}","desc":"Pick the {platform} listing, then choose the build you want."},"step3":{"title":"Press install and wait","desc":"The panel downloads the server pack, installs the loader and the right Java version, then restarts."},"step4":{"title":"Join with the same build","desc":"Everyone installs the same pack build in their launcher, then connects to the address on the Overview tab."}},"manual":{"step1":{"title":"Order the server, then stop it","desc":"Stop the server from the control panel before you touch its files."},"step2":{"title":"Download the server pack","desc":"Get the server files for {pack} from {platform}."},"step3":{"title":"Upload it and unpack it","desc":"Use the Files tab or SFTP, then unpack the archive in place."},"step4":{"title":"Point the startup command at it","desc":"Set the startup command to the pack server file and start the server again."}}},"ramDisclaimer":{"label":"About the recommended RAM","developer":"Recommended by the pack developer for a small group. Bigger groups, larger worlds or extra mods may need more.","estimate":"Our estimate from a test install with a small group. Bigger groups, larger worlds or extra mods may need more."}}}}